SirRealSurreal
Chieftain
- Joined
- Apr 13, 2020
- Messages
- 35
Hello Everyone, after a busy month I'm back for round two of playthrough series under a scenario I made up and am calling extreme Ice Age. Basically, the idea is to play in a giant, frozen hellscape, with AI opponents that have some advantage or trait that might be helpful in such a world. Its interesting to watch how the AI reacts to the scarcity of resources and workable land, as I've learned they adapt surprisingly well. Should anyone else want to give t a try (would recommend) or are just curious, there are two main scenario rules:
1. Use Ice age map, and to make things even colder set temperature to cool.
2. Starting area must include visible snow tiles; it kinda ruins the point if you luck into an equatorial start.
I've done a couple games already on the previous main VP version, including one for which I did a playthrough with the Inca on emperor: https://forums.civfanatics.com/threads/scenario-extreme-ice-age.660103/#post-15820894
My goal is to play a few more and make a short series of these, hopefully with a win of each type. With each game I'll remove a couple of the lowest performing civs and replace them with other potentially strong ones. I'm open to ideas for who to include next, though if a civ does even mediocre I err on side of keeping them, mainly for comparisons sake. So, we'll see how many games that takes...I have the hang enough (I hope) by now to try going up to immortal (my usual difficulty).
As for this game, no other mods besides VP. The settings are as follows:
Map settings
Size: Huge; Type: Ice age; Temperature: cold; Landmass: Wide Continents; other settings at defaults.
12 civilizations: America (me), Denmark, Sweden, Russia, Inca, Netherlands, Polynesia, Portugal, Egypt, France, Celts, and Morocco; 24 city states. I'll try to explain the choices in more detail little later.
Non-default game settings:
-Starting bias disabled (recommended in general if any of the AI have "avoid tundra" or such).
-barbarian GG points allowed; this isn’t scenario specific per se, but is just a setting I always prefer, and am baffled as to why it isn’t a default. It’s such a random and purposeless restriction that takes away tactically and entertainment-wise from early game... but I digress...
Just doing the intro/explanation for now but ill have more soon.
1. Use Ice age map, and to make things even colder set temperature to cool.
2. Starting area must include visible snow tiles; it kinda ruins the point if you luck into an equatorial start.
I've done a couple games already on the previous main VP version, including one for which I did a playthrough with the Inca on emperor: https://forums.civfanatics.com/threads/scenario-extreme-ice-age.660103/#post-15820894
My goal is to play a few more and make a short series of these, hopefully with a win of each type. With each game I'll remove a couple of the lowest performing civs and replace them with other potentially strong ones. I'm open to ideas for who to include next, though if a civ does even mediocre I err on side of keeping them, mainly for comparisons sake. So, we'll see how many games that takes...I have the hang enough (I hope) by now to try going up to immortal (my usual difficulty).
As for this game, no other mods besides VP. The settings are as follows:
Map settings
Size: Huge; Type: Ice age; Temperature: cold; Landmass: Wide Continents; other settings at defaults.
12 civilizations: America (me), Denmark, Sweden, Russia, Inca, Netherlands, Polynesia, Portugal, Egypt, France, Celts, and Morocco; 24 city states. I'll try to explain the choices in more detail little later.
Non-default game settings:
-Starting bias disabled (recommended in general if any of the AI have "avoid tundra" or such).
-barbarian GG points allowed; this isn’t scenario specific per se, but is just a setting I always prefer, and am baffled as to why it isn’t a default. It’s such a random and purposeless restriction that takes away tactically and entertainment-wise from early game... but I digress...
Just doing the intro/explanation for now but ill have more soon.