A scenario for Civ Dos
It is the beginning of time. You have found yourself in a strange world, six cities that produce no trade but are highly productive in resources. Travelers tell of two valleys to the east where one might build cities that will produce trade.
download minesirrigation.zip
The zip files contains sve & map files 0 to 4 each of a different difficulty level (0 -chieftain, 1-warlord, etc...)
I stumbled across this anomaly which cannot be produce in the game but is supported. That is hills with both mines and irrigation, I didn't think of the consequences.
It is the beginning of time. You have found yourself in a strange world, six cities that produce no trade but are highly productive in resources. Travelers tell of two valleys to the east where one might build cities that will produce trade.


download minesirrigation.zip
The zip files contains sve & map files 0 to 4 each of a different difficulty level (0 -chieftain, 1-warlord, etc...)
I stumbled across this anomaly which cannot be produce in the game but is supported. That is hills with both mines and irrigation, I didn't think of the consequences.