Is there a way to limit the radius of the unit ? I wish to prevent scouts & other units to have the entire map revealed too early.
There's a UnitAI value in the unit XLM that has such reference as: UNIT_EXPLORE which I presume controls the exploratory behavior of the unit. I wish those units to explore say no further than 10 squares around beyond the border of the cities.
G.
There's a UnitAI value in the unit XLM that has such reference as: UNIT_EXPLORE which I presume controls the exploratory behavior of the unit. I wish those units to explore say no further than 10 squares around beyond the border of the cities.
G.