Secession

@ Horus Kol. Your wrong. The South was not technologically behind the Union, they just did not have the infastructure and factories found in the north, but that is a whole nother discussion. You are right that a secession feature could work if done correctly. And the emphasis should be on the word "IF".

The reason I brough up the tech issue is that some players spend a lot of time micromanaging their research to achieve a tech superiority. Once part of their empire splits, I would assume that the new empire would know the same techs as the old. And what with the rampant tech selling by the AI, which I think has gotten a little better with the expansions, soon the whole world will know your advancements.

In my humble opinion, I think that the developers should focus on other elements of the game and leave Civil Wars for the expansion pack - CIVILIZATION VI: CIVIL WAR! That way, they can spend more time working on the feature to make sure that it is blanaced, fair and more importantly, works correctly. If they try to implement it into the base CIV IV game, I forsee many bugs, flaws and rants from players.
 
well, it depends on what you mean by "technologically" - but when the South was fighting with unrifled muskets or, at best, muzzle loading single shot rifles which used percussion caps and would not fire in the wet, and the North had breach-loading carbines and Springfield and Winchester repeaters with cased ammunition protecting the powder from rain... there is a technological discrepancy.

Maybe you're right that we should wait for an expansion - but that would mean I would have to pay £80 for the game I want...

(besides, I much prefer CivIII vanilla to C3C - the only feature I miss is the "move all" command in C3C - which shows that expansion packs are not all they're cracked up to be)
 
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