angelus512
Warlord
- Joined
- Apr 25, 2005
- Messages
- 130
I'm suggesting this is a fault because for the life of me I cannot figure out how this situation could occur if there wasn't a fault.
In my game Rome (Facist gov) is ahead by at least 5 tech's now despite the fact that they have literally come from nowhere over the last 60 turns or so.
So i've been paying a lot more attention to investigating their cities lately.
They have had (since i've been looking and its been at least 40 odd turns) CONSISTENTLY without deviation 100% science, 0% tax and 0% luxuries slide meter.
YET they have a treasury that fluctuates between 12,000 and 25,000.
I suppose this COULD be explained by another huge powerhouse who has ample money gifting them this cash for tech's (but the civ i have in mind i don't believe can prove the tens of thousands in rapid amounts we are talking).
But lets assume that he is being given cash for tech's no worries.
What becomes the weirdest part is I was starting to apply some of the "Banker Theories" i've been reading to cripple this civ a bit. Anyways for ages he wouldn't accept anything for GPT because he clearly had no GPT because of 100% science slider.
Yet just then he agreed that it was ok to pay me 60 GPT for 2 Luxiries. I'd rather give luxuries here than more thousands of gold to finance his war which he is unfortunately starting to win.
So logically i assumed Rome had tweaked the sliders to maybe 50% tax 50% science and that was why the sudden ability to give me GPT deals.
Investigated city. Still 100% science....
What gives?
And the premise for me that one civilization (because there is only 1 in the game aside from me that could MAYBE and its a BIG maybe do this) is gifting rome HUGE wads of cash (tens of thousands) as well as GPT in large 60+ amounts is just not possible at all.
So what you guys think because it really really looks like a flaw/error to me here.
In my game Rome (Facist gov) is ahead by at least 5 tech's now despite the fact that they have literally come from nowhere over the last 60 turns or so.
So i've been paying a lot more attention to investigating their cities lately.
They have had (since i've been looking and its been at least 40 odd turns) CONSISTENTLY without deviation 100% science, 0% tax and 0% luxuries slide meter.
YET they have a treasury that fluctuates between 12,000 and 25,000.
I suppose this COULD be explained by another huge powerhouse who has ample money gifting them this cash for tech's (but the civ i have in mind i don't believe can prove the tens of thousands in rapid amounts we are talking).
But lets assume that he is being given cash for tech's no worries.
What becomes the weirdest part is I was starting to apply some of the "Banker Theories" i've been reading to cripple this civ a bit. Anyways for ages he wouldn't accept anything for GPT because he clearly had no GPT because of 100% science slider.
Yet just then he agreed that it was ok to pay me 60 GPT for 2 Luxiries. I'd rather give luxuries here than more thousands of gold to finance his war which he is unfortunately starting to win.
So logically i assumed Rome had tweaked the sliders to maybe 50% tax 50% science and that was why the sudden ability to give me GPT deals.
Investigated city. Still 100% science....
What gives?
And the premise for me that one civilization (because there is only 1 in the game aside from me that could MAYBE and its a BIG maybe do this) is gifting rome HUGE wads of cash (tens of thousands) as well as GPT in large 60+ amounts is just not possible at all.
So what you guys think because it really really looks like a flaw/error to me here.