The save
Pre-turn assessment- Were early into the GA. Science is not at minimum, its off with research set to gunpowder. We should find our most corrupt city and get a scientist to at least put us on a research track. We are at war with Theodora, where she remains holed up on her prison island. There cant be more than a couple spears in her last city, so I will send a galley off with 1 berserk and an archer to finish the job. We still have a treaty in place with Cleo that has been discussed. Now, how do we beat Egypt? I really am not sure myself at this point in time. The focus will be on setting the table for us to do as much damage as possible, and will at least try and put what I can in position for the next player. Our overall build strategy is not supporting the force structure that needs to be in place in order for us to have any chance at making headway vs Cleo. We are building temples and marketplaces in some places, so I will rush buy as appropriate to get us on a war footing, and get more troops in place. It will require burning through a lot of our cash, but time is against us. Cities will build appropriate units to make the most use of our shield capacity, and I will try to increase production levels as well. Cleo will be throwing ancient cavalry, Medieval Infantry and knights against us, so besides numerical superiority, she also has better units in general. What we have to do IMO is fight battles in such a way that we expect to lose cheap units, and in turn kill their expensive ones. The SOD will have ample trebs and spears, with zerks in the local counterattack role.
Copenhagen switches berserk>Knights Templar in 12. Stockholm marketplace>courthouse in 5, hurry production for 224g. Alesund temple>harbor, waste 5 shields. Heraclea is at 25% productivity, they draw the scientist, gunpowder in 50. Rush galley in Arnhem for 88g. Rush spear in Adrianople for 48g. Rush spear in Trbizond for 56g.
Berserk advances north to check out terrain on Egyptian border, spotting SOD of 3AC, 2 archers, 2 MI, 2 spears, 4 swords, all regular, all fortified. Adjacent stack w/3 swords and a spear.
IBT, Constantinople riots, give them entertainer. Egyptian AC on the loose vic Constantinople. Not sure of intent. Adrianople spear>spear. Groningen temple>spear. Stockholm courthouse>treb. Trebizond spear>warrior. Arnhem galley>galley. Aarhus galley>rax. Alesund harbor>galley.
Turn 1- Molde temple>settler, rush for 44g. Hurry market in Amsterdam for 244g. Worker activity.
IBT-Resistance ends in Constant. Egypt AC in the area disappears, have to keep an eye on him. Amsterdam market>rax. Trondheim aqueduct>galley. Hague harbor>worker, Reykjavik treb>treb. Molde settler>spear.
Turn 2- Stavanger hurry market for 148g. More worker stuff.
IBT- Groningen spear>spear. Eindhoven galley>rax. Oslo zerk>zerk. Stock treb>treb
Birka spear>rax. Stavanger market>treb. Odense temple>rax.
Turn 3- Hareid hurry market for 268g. Send zerk into area vic Avaris for a peek, know well get booted.
IBT- Cleo calls on us to leave. No problemo. Hareid market>zerk.
Turn 4. Our zerk gets lost, and keeps going north deeper into Egypt. Lisht sighted, size 9.
IBT- GL gives us gunpowder from Incas and Egypt. Chemistry in 50. Trondheim galley>spear. Bergen berserk>treb. Groningen spear>spear. Aarhus rax>spear.
Turn 5 Send 2 galleys into sea tile for shortest route to Byz capital. Hurry galley in Alesund for 72g. Heraclea galley>spear. Dont trust that AC Egypt has floating.
IBT- Amsterdam rax>spear. Eindhoven rax>spear. Stockholm treb>treb. Birka rax>zerk. Trebezond warrior>spear. Stavanger treb>treb. Alesund galley>treb.
Turn 6- Galley moves to Sardica, zerk attacks reg Byz spear. No damage to us, Sardica autorazes, we get 70g. I beg to report that the weak Byzantines have been destroyed. We carry on. Worker actions, keep moving into Egypt til were kicked. Assembling the fleet at Alesund.
IBT- Egypt finally throws us out. Reykjavik treb>treb. Oslo zerk>zerk.
Turn 7- Worker actions. Alesund has 3 loaded galleys waiting to move in. Rush zerk in Birka for 252g. Ouch, but dont want that chariot @ Buto any chance to survive.
IBT Trondheim spear>spear, same for Eindhoven, Heraclea. Birka zerk>spear. Odense rax>spear.
Turn 8- More worker actions. End the wines for dyes deal. Next turn start the Egypt dies deal. Rush spear in Molde for 48g. Rush treb in Alesund for 96g. Military advisor says were average to Egypt.
Turn 9- Messed up BIG time, didnt compensate for loss of the wine, Copenhagen & Oslo riot.

If this costs us KT, Ill have to fall on my battleaxe. Call Cleo, we are now at DEFCON 1. Our navy is not starting well, we lose 2 vet galleys off what was Sardica. Redline reg Egypt galley. Vet zerk kills reg spear in Buto, promotes. Second reg spear shows, killed by next vet zerk. Buto falls. Vet zerk kills reg chariot vic Buto, only lone worker remains. At Avaris, Vet zerk gets shot at by reg archer, no effect, kills reg spear. Second zerk kills reg spear, archer showing. Next galley up, zerk kills archer, Avaris is ours. 2 spears reinforce off galleys. Workers up will complete road over mountains to perform link-up w/Avaris in 2. Vet zerk kills that elite lurking AC, loses hp, promotes.
Hit enter and hope Avaris can hold.
IBT- Egypts SOD is heading to Constantinople, so now its a game of chicken to see who turns away first. Eindhoven spear>spear. Stockholm treb>treb.
Turn 10- Archer & spear unload by Chalcedon. At Hieraconopolis, zerk kills reg spear. And then a second time, and the city goes. We cant hold it, bring the torches. 3 prisoners are loaded onto the galleys. Hurry spear in Constantinople for 39g. Change Alesund to settler, rush for 108g. At peace, may be able to slip him into area vic Hieraconopolis at peace. Hurry spear at Odense for 48g, at Aarhus for 56g, at Adrianople for 44g, at Heraclea for 64g, at Trebizond for 48g, Molde for 72g. Advance the zerk army to within 2 of Lisht, vet musket showing. Rush harbor at Smyrna for 48g. Change Stavanger to zerk, rush for 232g. Treb strikes redline 2 swords and a spear.
To conclude, here are a couple options. Our zerk fleet can threaten Abydos with the same treatment as Hieraconopolis. Next city up north is Thebes itself, which isnt on the coast, but is more heavily defended. The zerk army threatens Lisht. If that goes, her SOD is more isolated. Dont know if shell turn back, Constantinople is obviously a high value target itself, but thats why I was pumping out a lot of cheap spears, to delay as best we can. The archer army is still by there for defense, although shes packing serious firepower. There are about 10 of our trebs waiting for the land bridge to complete at Avaris next turn, so they will be available to do serious damage themselves. Just matters what we can stomach, likely all her cities we threaten are good-sized, while outside of Constantinople, ours are 2s and 3s. The cities we captured/razed yielded no gold, so shes cash-short. Didnt bring in the Zulu, since not sure what assets Shaka has. Next one up can make that call.