baal_isidro
Chieftain
Is it possible to replace units of certain nations without declaring them a "unique special unit" ?
For example :
I'm thinking about having the modernarmor tank in two camouflage versions. The woodland camo would be set for mainly european nations. The desert camo I would set for nations which are mainly located in desert areas like egypt, arabia ..
Could there be a condition written in Lua which says something like :
if civilization == "Egypt or Arabia or .." (replace: "modernarmor" with "modernarmor_desert")
Since I have to clue about programming in general, I hope here's someone who know how to do that.
For example :
I'm thinking about having the modernarmor tank in two camouflage versions. The woodland camo would be set for mainly european nations. The desert camo I would set for nations which are mainly located in desert areas like egypt, arabia ..
Could there be a condition written in Lua which says something like :
if civilization == "Egypt or Arabia or .." (replace: "modernarmor" with "modernarmor_desert")
Since I have to clue about programming in general, I hope here's someone who know how to do that.