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nihil8r

space . . . madness
Joined
Feb 13, 2003
Messages
245
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in ur base killing ur d00ds
how many nations should optimally be in each size game world? ie huge, large, etc.

i usually like to play with 16 but have started to play with 13. i have thought i would drop that down to 12 for next game. i like having so many nations because it makes the international intrigue so much fun. it also seems to make the tech race much faster because the techs are traded around.

but would maybe 10 be better? what is the minimum number of civs required for a huge game, 10? 5? 0?
 
The minimum number required for a huge map is 8. The listings for all the levels are on the HOF submission page.

In regards to numbers, I prefer minimal. Not only is a slower tech pace easier to manage with, it also means the initial expansion phase lasts longer.
 
...

Tiny: 2+ rivals.
Small: 3+ rivals.
Standard 4+ rivals.
Large: 6+ rivals.
Huge: 8+ rivals.


oh
 
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