Settle advice I find a bit odd

Victoria

Regina
Supporter
Joined
Apr 11, 2011
Messages
11,902
I had a few minutes and looked at a respected online chaps starting positions guide... he seems to think moving to the pigs here is far better than staying in place. My argument is you are going to miss 14 production for the gain of 3 gold per turn and some immediately trade-able goods ... but it will be the first tile of expansion and you will be going animal husbandry and want 3 tiles to improve ... Also first settler out settles on the jade at the bottom, so AH- Mining to me makes sense... What do you think?

upload_2019-1-7_13-7-58.png
 
I would probably do something like this: move 1 tile south next to the pig, start with a builder and buy the wheat tile with your first 50 golds.
And improve pig, wheat and the mine luxury at the bottom.
 
I would probably do something like this: move 1 tile south next to the pig, start with a builder and buy the wheat tile with your first 50 golds.
And improve pig, wheat and the mine luxury at the bottom.
Why don't you want to buy the amber title first? The extra culture is very important early on. I second your option to settle near the pig/truffle.
 
Your borders will expand to the amber first while you probably won't get the wheat tile until way later. And food is strong in the very early game.
Also you won't have the science to instantly improve the tile if you start with animal husbandry.
 
even then you are blocking good settle locations.
yes, my thoughts exactly, people seem to focus on just that city. For me 14 early production and an additional 2 turns of growth is hard in my mind to counter with a little gold that I will get in a few turns anyway. Also a builder is not a good choice early with the map so as soon as you are 2 pop it's out with the settler. This good land deserves more cities in my view.
I am just glad it's not as clear cut as the author claimed, I thought I was going mad. Thank you for the varied responses.
 
I've found the the clip, and watched it; the author's opinion is that settling on the truffle will give you a luxury to sell to the AI early on. Also by improving the amber you will have the second luxury also. So, his goal is having two settlers as soon as possible, although, you loose 2 turns to settle your first city, and you kind of ruin the possibility to settle your second city in to a really good spot - as Victoria mentioned it.
 
Where you will settle the second city? On the amber or across the river near it? On the amber, you will have a 2f3p1c on your city center for the rest of the game, across the river, you will have the title with 1f3p1c up-gradable to 1f6p1c through the game.
I am in favor of the second option, you will also get the eureka to wheel also by mining the amber.
 
Extended version: I would settle 1 tile to the south, builder 1st, then animal husbandry, improve, sell truffles to AI, buy slinger and look for a barb to kill for archery boost, tech mining, improve amber, sell to AI, DOW AI, buy slinger(s) with AI’s gold, sell both lux’s to another AI, buy slinger(s), tech archery, wait for AI to arrive, dispatch, make peace for nice gold settlement, DOW other AI, send archers and warrior(s) to that area, sell both lux’s to 3rd AI or 1st AI (provided they have more gold above reparations). Begin construction of Temple of Artemis.
 
Settle next to pig (south) so you can immediately benefit from it. Go supergreedy and don't get Craftsmanship until your second city. Slinger -> Settler, then Builder, Builder. Gold buy a monument if you feel safe. Otherwise, save it for archers. First builder gets Craftsmen, the second builder is for potential slinger chops.

Go AH. Then research archery, but stop 1 turn before completing it (so you can turn your slinger into an archer if you need to).

Focus on Early Empire line before Craftsmen.

That's my standard Rainforest start. With that many 4-6 resource tiles, there's no point in improving stuff.

Actually, now I want to try more rainforest starts of my own.
 
Last edited by a moderator:
Extended version: I would settle 1 tile to the south, builder 1st, then animal husbandry, improve, sell truffles to AI, buy slinger and look for a barb to kill for archery boost, tech mining, improve amber, sell to AI, DOW AI, buy slinger(s) with AI’s gold, sell both lux’s to another AI, buy slinger(s), tech archery, wait for AI to arrive, dispatch, make peace for nice gold settlement, DOW other AI, send archers and warrior(s) to that area, sell both lux’s to 3rd AI or 1st AI (provided they have more gold above reparations). Begin construction of Temple of Artemis.

With all of that you end on Wonder Whoring!? :)

God Forbid you find a Relic turn 5!

-------------------------------------------------------------

I would like to know when should a player decide to chop all that Jungle?
Do you end up chopping all of it or just some of it?
Lets say that you don't get Harvest.
 
With all of that you end on Wonder Whoring!? :)

God Forbid you find a Relic turn 5!

-------------------------------------------------------------

I would like to know when should a player decide to chop all that Jungle?
Do you end up chopping all of it or just some of it?
Lets say that you don't get Harvest.
My motto is chop first, ask questions later.
 
Victoria, do you have the start file for that or is it just a snapshot of the other guy's demo?
Some chaps start placement demo. Do a few starts as Brazil and you get something similar. You can firetuner jungle and lux/resources, just not hills/ rivers. There is a way to get a world builder start but I think you have to mess with maps and it’s not my thing.

Lucky I saw your question @Forster , you need to put an @ in front of a name to give me an alert.
 
I forgot you can do all those things. I don't have firetuner and don't really have an interest to mess with things like that anymore. I was just curious. Thanks.
 
Back
Top Bottom