Aquila SPQR
King
I see the more cities you have or the more settlers you built - the higher the settler's production cost is. I understand why it was implemented, but I've just discovered the joy of playing completely alone on the map, just me and barbarians. That leaves a lot of empty land for colonizing and the scaling settler costs are becoming quite high, with the latest one going to take 280 turns to build. So... yeah.
How can I disable it or at least lower it significantly? I've looked across dozen of mod files, but found only maintenance cost modifier which isn't what I'm looking for I think.
Also is the scaling cost transferred to colonists and pioneers? Or do they start with default cost and then start scaling independently from settlers again?
How can I disable it or at least lower it significantly? I've looked across dozen of mod files, but found only maintenance cost modifier which isn't what I'm looking for I think.
Also is the scaling cost transferred to colonists and pioneers? Or do they start with default cost and then start scaling independently from settlers again?