BLubmuz
HoF Quattromaster
I was posting a link to the leaders list Monday, and my internet connection disappeared.
Now i got it back, but officially the new provider is not yet active.
GB, too many things to be discussed or rediscussed, and most of them can surely be solved after your TS.
I think your goals for your TS are:
1) grow the capital to 6 while producing the exploring WB
2) if the growth is not achieved start another WB or a warrior
3) after size 6 start a settler
4) all the above while keeping 2 scientists at work
5) research: complete sailing, start Myst then Masonry
6) sign OB with Shaka
all the other things can be discussed after your TS, but please go ahead, we played 3 TSs in 17 days.
Just one word about the Marble city: (tested again with WB, to be sure)
the quarry gives 1F 3H 2G
If we settle on the marble the city will gain 1H (like settling on a PH) and the workshop gives 3H with Caste.
So settlin' on the marble we'll loose 1 food and 2G, but gain 1H (more after Guilds and Chem), but we'll gain access to the north fish, and if we want we can avoid to steal the fish from the capital.
IMHO this's by far better than settle 1S of Marble.
Until we don't reach MC, if settle on marble the city can work the 2 GrassL forests of the capital.
Now i got it back, but officially the new provider is not yet active.
GB, too many things to be discussed or rediscussed, and most of them can surely be solved after your TS.
I think your goals for your TS are:
1) grow the capital to 6 while producing the exploring WB
2) if the growth is not achieved start another WB or a warrior
3) after size 6 start a settler
4) all the above while keeping 2 scientists at work
5) research: complete sailing, start Myst then Masonry
6) sign OB with Shaka
all the other things can be discussed after your TS, but please go ahead, we played 3 TSs in 17 days.
Just one word about the Marble city: (tested again with WB, to be sure)
the quarry gives 1F 3H 2G
If we settle on the marble the city will gain 1H (like settling on a PH) and the workshop gives 3H with Caste.
So settlin' on the marble we'll loose 1 food and 2G, but gain 1H (more after Guilds and Chem), but we'll gain access to the north fish, and if we want we can avoid to steal the fish from the capital.
IMHO this's by far better than settle 1S of Marble.
Until we don't reach MC, if settle on marble the city can work the 2 GrassL forests of the capital.