SGOTM 08 - Geezers

Ooo-er a personality test ... you have me reeling. Do you work in marketing or corporate management???
Yike! No. I'm a life-long IT bod. I've been subjected to these tests more than requesting them, and have a healthy skepticism.

But it would be fun :) I would like to argue with the results :ar15: :snurkle:
Ah! The Cynical Rebel Micro-manager. We need those on the team. :D

We could put everyone through the Myers-Briggs Type Indicator, the most thoroughly tested personaility preference test in the world. I already know I'm an INTP, which probably isn't the best for this sort of game - we might need to have a few more Js and Ss on the team.
Yep. If I remember, I was a INSP. But that was a few years ago and I might've got that a bit wrong.

I'm going to back off before I start taking this all too seriously. I'm feeling an urge to take a test now to remind myself, and I'm sure that's a bad thing...

Let's get back to the game. :eek:
 
OK, hate to throw a monkey wrench, but here goes:

I do not like 1W of pigs OR 1N of cows. I think the choice should be between 1NW of pigs and 1W of cows. Why?

Pig city

If we build 1W of pigs, yes, we cover a desert square. However, in trade, we lose the grassland hill. This city will never be more than a prod city, covering the desert doesn't really gain anything but losing the grass hill hurts production. I would build 1 NW.

The only way I would consider 1W of pigs is if there is a food resource under the FOW W/SW of the pig (out of the BFC of 1NW of pig). How far can a settler see? If we detour him to a western shoreline, can he break the fog?

I could almost be talked into the blue circle location. It would bring the phants into the BFC and a plains hill. However, there isn't really enough food to work the plains hill and the phant might better serve the cow city. Also, settling blue circle would steal at least one forest chop from the capital (and waste a forest under the city).

Cow city

If we build 1N of cows, yes, we get the crabs. However, we also pick up 5 coastal tiles. Even with a lighthouse, these are pretty useless. This land is flatland, the city will never be more than a commerce city. Building 1W of the cows provides us 5 extra grass tiles for cottages. It also gives us the 'phants for some minor production. With all the grass, we do not need food from crabs to run all of our cottages. Matter of fact, with 13 grassland cottages, this becomes our third culture city if we decide on that VC.

Which city first?

1 NW of Pigs first because of all the jungle by the cows. Also, no reason to nestle our borders up with Senior Psycho. We can build the cow city third (if we decide against an early rush).

Cities 4 and 5

I still like Marble island for a later city. With two fish, it is a decent GP farm. If there is a third food under the FOW, we are golden.

I also see a decent secondary GP farm to the west. We can plop a city 2N of the rice and get cows, fish, and rice into the BFC. Assuming we keep Shaka's capital, the cows are not in its BFC anyhow.

Myers-Briggs

I think I flunked.
 
While we are surveying the team members... Misotu, what neck of the woods are you from? It is helpful to know people's timezones so that we have an idea when someone might pop in with input. If I remember correctly:

Mark, AgedOne, and Sam are all Europe. I don't know if they are exactly in the same time zone, but I would guess within an hour?

Erik and I are East Coast North America. We are about 5 hours behind the Europeans. It appears Thrallia is in Midwest North America, 1 hour behind Erik and I.

Harbourboy is in NZ. I think that makes him 11 hours ahead of the Europeans.
 
Yes, I am many hours ahead of all you slowcoaches. It is 4pm here now on a partly cloudy Spring day. Daylight Savings Time starts this weekend.
 
The-Hawk said:
1 NW of Pigs first because of all the jungle by the cows. Also, no reason to nestle our borders up with Senior Psycho. We can build the cow city third (if we decide against an early rush).

:hmm: I can live with 1 NW of the pigs first. After our current round of teching for the slingshot we can see about getting IW as well as the Wheel and settle somewhere by the cows.
 
There's no such thing as an INSP.
I'll try for INFP. Probably.

I do not like 1W of pigs OR 1N of cows. I think the choice should be between 1NW of pigs and 1W of cows.
The more I look at it, the less I like any of the sites near the pigs. There's just not enough to attract me to it, if this was a SP game. All that coastline, too!

Cows may well suffer from the flatland/jungle drawbacks that you mention, but I think it is better off in terms of coastline in comparison to the pigs.

Finally, if we are to go for Shaka aggressively, rather than waiting for him to hit us, then isn't it better to be settling towards him? We take land before he takes it, and make the military transport time less. I'm aware that my strategy may have been learned in Civ3 rather than the current one, but isn't it valid?
 
The only way I would consider 1W of pigs is if there is a food resource under the FOW W/SW of the pig (out of the BFC of 1NW of pig). How far can a settler see? If we detour him to a western shoreline, can he break the fog?

The settler will break the fog if we move him to the Western coast. I guess we should have a look.:scan:

I am an hour ahead of the European islanders. :p However I will be in the US for two weeks from Thursday on. I will have access to the forum and I will have the game with me. If I do not have time to play I will ask for a skip or swap.

Just heard of Myers-Briggs, but it is uncommon in Germany and I do not know much about it. I guess for me they would need to invent some new letters like : I D I O T.
 
I am ok with 1 NW of the cows. This can be our shrine/Wall St/Oxford(?) city. The marble city can have Maoi Statues/NE and the capital can have HE/IW.
 
:hmm: Was this a typo ? We were talking about pig-city. ;) The cow-city can wait for the next settler.

Yeah ok, so I'm just waking up and the coffee isn't kicking in. Pig city doesn't look like much but if that's what you want. :crazyeye:

Shall I do just the scout thing tonight and save or shall I go ahead and settle?
 
If there is no seafood available just settle. Maybe we are lucky and we still get seafood settling 1NW of the pigs. :crazyeye:
 
I'm still not convinced we should be going for Pig city first.

I vote for cow.

I think you may been outvoted. :groucho: OTOH maybe that means you get the chance to say "I told you so" later on. :p
 
I think you may been outvoted. :groucho: OTOH maybe that means you get the chance to say "I told you so" later on. :p

Us INFPs are all too easily pushed aside.
But we do a good line in 'I told you so'.

(Just wish more people had said why they think Pig is better than Cow. Mutter. Hmmph)
 
Please explain why you are not convinced?
To me, the pig site looks like a single resource, some desert and a shed-load of coast tiles.
The cow site looks like 2 resources, 2 forest, a lake, but on the downside a load of jungle. When we cut the jungle, we'll have a few grass and plains instead. Admittedly, I'd like some hills, and more resources.
 
Dot Maps - Please select one of these and record your preference or provide an alternative.

Hawk (I think)
Hawk1.JPG

The Blue Circles
BlueCircle.JPG

Option 3 - with an intermediate city that can be starved down later. This city is founded on the plains hill but could be moved to the elephant.
Option3.JPG

Please note that the next city we found will be the Confu holy city and likely to have a shrine.
 
My preference for the Cow city (yellow) is due West of the cow. In other words, one south of where you drew it. It picks up the Phants and loses the clams. More important, loses almost all the coastal tiles and adds grasslands.

RE: Holy Shrine... Erik, really good point. If cow city is to be a cottage city, it would be nice to get the shrine there. We'll probably end up with commerce buildings because of the cottages.

AgedOne, my main reason for pigs first was that city can be productive pronto, pasture the pigs, mine 2 hills, not bad. Maybe can build an early wonder or some early axes.

However, given the shrine issue, I am starting to swing towards cows 2nd. Won't be a great city, but we can mine the hill 1SE of the cows as well as pasture the cows. Maybe not so bad after all.
 
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