this sounds like a good plan to me.We have captured Shakas three core cities. Shaka has 3 more cities left (he built 1 more somewhere). Our next target should probably be the peninsular city once our forces down there have healed. Capturing this should open up trade routes with Jao. If he has no more cities down there we can then send the survivors to join our forces in his ex capital and attack the city to the NW. We will probably need a few more units to take down Shaka/garrison our cities which we can chop/whip in Shakas old capital. This would leave our capital free to focus on wonders like the MOM/Shedon Pagh/Collosus/Great Library. The mine city can build the Parthenon after the settler is built which I was intending to use to build the cow/iron/clam city.
AI have built 2 shrines, we have 1. Our only use for prophets is shrines. So 4 left. It's hard to imagine the AI won't build another so I would say 3 is our most likely target for prophets. We'll get one for sure on the island (and a second if we need it), and we've got a decent chance in the capital as well. So I think we should be OK there.Gandi has built the Jewish shrine for us.
I was able to trade for monarchy from Jao so at least 1 more civ is in galley range, probably to the NW.
We have a Great General. Should we use this for a medic 3 unit or settler it in a production city ( I favour Shakas old capital).
Unless I misremember, the AI will trade monopoly monarchy. So I don't think there is necessarily another AI.
I'm for settling the GG in Ulundi and making it the HE city. I don't think we have enough war left with Shaka to justify the medic--although we might want a regular medic.