Uhh


I was plagued by 2 CTD's, first one after turn 2 and then turn 7. I told AlanH everything that happened and made the same exact moves, nothing different. Don't hate me, didn't blindside Charlie. Hindsight, should've done thing a lot differently. But we got Industrialism, a GG and a GP but couldn't hold Arga.
Turn 0 (286):
Upgrade cannons>arty in Bombay, turn grenaders into MGs for
garrisons.
Make a trade with Augustis: Banana for Stone/fur +2
Joao 21gpt for ivory until war
Turn 1 (287):
Border pop in Nerumburg puts our stack in Agra
Charlie captures Varanasi, so his SoD is up there, maybe
another somewhere?
Unload units in Delhi, move 2 MGs to Bombay
Declare war on Charlie and start moving stack to take Nerumburg
Move Timur(GG Medic) to the stack of 7inf,14arty,3cav
Turn 2 (288)
Medicine in, start Industrialism
West Point done, start destroyer
Bombay out of revolt @+24/turn culture will pop in 2t, starts
theater(1t)>MG
Unloaded 2arty>Bombay 3inf,16arty,3mg,AT.
Charlie moves garrisons to Nuremberg, not enough to take city &
hold so pull back to hold Agra.
Upgraded galleon>transport
Queued hospital in TH, Ulindi
Turn 3 (289)
East End finishes courthouse, draft unit, set to gold
Bombay border pop>MG
Charlie starts on Agra, upgrade 3arty to barrage2 to knock'm
down a few pegs, kill 8.
Slider up to 80% Industry in 7t(need tanks)
Turn 4 (290)
Lose MGs, 2inf
Global Draft Inf>inf, draft
Cottage City draft, Ulindi draft
sent transport to Dehli
Huge stack approaches Agra
Turn 5 (291)
Lots of marble Inf>inf
Global Draft draft
Reindeer finishes factory>MG
Turn 6 (292)
$#^& Agra falls
GG born in Ulindi
unload troops in Dehli, inf to Bombay
Global Draft draft
transport units to Dehli
Ghandi asks to revolt to US..decline
Gold popped towards East End
Turn 7 (293)
Easter Island destroyer to East End>destroyer
Pata pops border>theater
HBC finishes WS>drydock>destroyer
Turn 8 (294)
GP born in TH
Nobamba factory>hospital
Reindeer MG>MG
Turn 9 (295)
Reindeer MG>MG
Global Draft draft
Pat finishes theater>culture
transport units to Dehli
unload unit in Dehli
Turn 10 (296)
Industrialism in queue Radio
Ghandi ask DR+30

for Combustion..decline
save game
We do need more destroyers, sub pillaged clam by Lots of Marble. Was upgrading galleons to transports (+1 troop, +1 movement. Those +6xp transport can be upgraded to Flank I>Nav I for real fast transports) I'm learning what TO do and what NOT to do, I'll put this as a NOT. Still winnable, Ghandi is down to 2 cities, one we can shrine. Definitaly need to get peace with Charlie at least for 10 turns