I think we're quickly out-gowing the benefit of our test save. When I played, Louis was getting 1 tech every turn. On T100, he already had Metal Casting, Optics and had just learned Theology. Civil Service was next. I went into WB every 10 turns and took all of his techs away... I hate to say it, but I think now would be a good time to recreate a new save, starting with Zara in the correct spot. Otherwise, I think our testing will be way off.
So, here are the results of my testing.
Cities settled: Stone (T90 - the turn before learning CoL) and River (T109 - the turn before learning Theology)
Techs: I used binary research exclusively. Priesthood (T79) -> Writing (T91) -> The Wheel (T98) -> Meditation (T106) -> Theology (T110 - bulbed by GPro) -> Pottery (T113) -> Math (would take about 26 turns...)
Delhi: worker (T80) -> Oracle (T91 - 3 chops) -> library -> (T93 - large chop overflow plus whipped 2 pops) -> temple (T98) -> settler (T106) -> worker (T111) -> Pryamids
Silverado: warrior (T80) -> settler (37 turns)
** This should have been a worker!!
Stone: Pyramids (1 turn) -> library. Stone is low on health due to flood plains and no fresh water. Things got better once Stone was connected to Delhi.
River: Library
Civics: Switched to OR (T80), Slavery (T92), Tribalism (T97 to save 1 gpt), Paganism (T106 - could have been sooner since Delhi stopped making buildings on T98), OR (T111 for the 'Mids)
Religion: Hinduism (T80), Confucianism (T93 - used free missionary from Stone to infect Delhi = risk because I did this on the very turn the missionary landed in Delhi. This kept my OR bonus in Delhi and let Stone's borders expand to include the stone) - Christianity (again, I used the free missionary from River to infect the capital. This time I let the missionary stay still for 3 turns. Now River's borders can expand and start the cultural battle of city tiles)
Workers: Workers 1 and 2 chopped two forests into the Oracle, built a mine on the hill E-E of Delhi, chopped a third forest together into the Oracle/library, pre-chopped until Stone's borders expanded, built a quarry, built a road connecting Delhi and Stone, and then would continued to pre-chop around Delhi until Math comes in.
By T109, I had 4 cities and only 3 workers. I had learned Pottery and The Wheel. I had WAY too much for them to do since workers 1,2 and 3 were busy pre-chopping the 'Mids while waiting for Math. Rather than building a Settler in Silverado, I should have built a worker. I was thinking that this settler would be done in time to found River, but it did not, which forced me to build that settler in Delhi anyway. An additional worker would have been much more useful. Cottages in Stone would have been nice. Having a worker help out in River would have been great too.
I did my best to minimize expenses by settling cities as late as possible, keeping the settlers within my cultural borders until the last minute, keeping one warrior inside our cultural borders to avoid paying supply costs, switching out of civics when not needed, etc. All of this probably added up to about 30 gold if I had to guess. That's 3 extra turns at 100% research, which is well worth the MM required to pull it off.
I got lazy in the south and left the warrior fortified on the hill down on the coast. Because of this, a barb archer spawned in the only tile possible between Louis and us. The barb was easy to manage with a little help from WB...

We'll need to keep this in mind if we chose not to settler River as city 3.
Why did I stop my test? Well, Shaka built the Pyramids on T115 (1125 BC!!!)

This is about 19 turns before I think we could have completed them if we had 4 workers. This is VERY early, especially on Monarch for a non-Industrious leader that "very rarely" builds wonders (he did have stone though). My honest opinion is that DS gave us stone and marble because he wanted to give us a very fair shot at getting early wonders, especially the 'Mids. I highly doubt that they will go this early in our game, but you never know...
What are everyone's thoughts about the test save? Should we generate a new one? If so, what should we put in Zara's BFC besides the flood plains that we can already see? How much land should we give him to the SE?
This will take some time to create and then play forward to T76 in the exact same way we've done it in this game. If we re-do the save now and I do it, this MAY be the last time I volunteer to do so...
