Teching
Don't forget BLubmuz' favorite tech!!
Don't worry, I haven't forgotten about Alphabet. In fact, I keep dreaming up ways to justify delaying it.
I'm not intentionally delaying Alphabet, of course, but instead am simply thinking up ways to justify staying on track with our other stated tech goals:
1. Meditation we agreed we need soon, at least sooner than we could research Alphabet
2. Pottery is desperately needed as a "Grassland River Gem" square didn't materialize out of the fog. As you guessed, The Wheel comes "for free" here, since clicking on Pottery makes you research The Wheel. That said, we are not FORCED to research them immediately after each other, so it's fair to point out The Wheel as a separate tech
3. Math we agreed we need for The Pyramids, which everyone seems sold on getting. It also leads into The Hanging Gardens, which would be nice to get, as growing our population immediately reduces our Unit Maintenance Costs, while doing neat things like growing our hard-to-grow Silverado City and
EDIT: allowing us to "trade away" 1 extra Health Resource of which we only own 1, say, a Deer or a Pig, due to the extra Health that we got from the Wonder
4. Alphabet is nice, but it's not as useful as it would be on a Pangea map. Only having one AI to trade with? We'd have to give him deep into our religious tech tree just to get enough trades with him. Plus, my test game results in a game with Zara (not Louis) proved that Zara holds onto Math as though it were the Holy Grail. So, we can't even get Math in trade from him, should he happen to be able to research it first
***EDIT:*** 5. Fishing, of course, is still up for debate. Getting it in trade is easy. In my test game, Zara would give it to us even when he was the only AI that we knew, the same for Animal Husbandry, regardless of the fact that he seemed to treat all otehr techs as "monopoly techs." Exploring to meet AIs before we are ready to meet them is also a bit dubious. Now, exploring to find a Barb island makes sense, but I'm guessing that we (and any nearby AIs) will need Astronomy in order to reach that area, as building an island is about the only way to effectively separate Barbs from AIs. Without any Seafood in our cultural borders, I'm not convinced that we need this tech before Alphabet
Not Alphabet (Yet) because we Don't Want To Meet the Other AIs (Yet)
Plus, we're trying to avoid meeting AIs until we have "religionless Cities" that can grab Buddhism. The longer that we "know" a Buddhist AI, the more that they will hate us or else the longer that we'll have to stay in No State Religion.
Of course, there's always the hope that they'll declare war on us, but realistically, they'll rack up long-standing negative Diplo modifiers with us before they'll make the decision to declare war with us.
The other fear is that a non-Buddhist group of AIs will meet us, get a bunch of our religions, and then later want to switch into Free Religion. If we can meet AIs slowly and manage to grab Buddhism, then we can put a #1 priority on spamming each newly-met AI with at least 1 Buddhist Missionary, uniting the world behind one banner. Later, we can manipulate one of those AIs to switch religions, if we "seed" enough of their non-Buddhist cities with a conflicting religion, so that we can later spam all of their cities with that religion, while only some of their cities will have Buddhism, making them more likely to convert.
Or else just gift Zara the Confucian Holy City with The United Nations in it, after having spread Confucianism to all of his cities and Buddhism to the rest of the world. Game over, Zara.
