I think that the reason why no one responded is that we all thought we'd already decided on Diplo for sure.I noticed my request for a clear choice of the VC was ignored.
Even if we all are thinking to Diplo, i think it's worth to officialize it.
Okay, that's a good idea. However, what it would mean is:An idea for the cities placement: if we are worried by the chance that Zara or some other AIs can settle in our West, why not settle the coast first, then backfill?
It sounds like Unclethrill will be pre-chopping for the Great Person Farm, so this discussion does need to happen now, as he is preparing for us to be settling the Great Person Farm next.I know this is matter for next TS, but that will be my TS, so better start thinking![]()
I can agree on this. loosing a FP by settling on it, but have the rice irrigated for free and gaining a GL tile losing 2 sea tiles it's not bad.1S of the Rice (option 2) seems best.
Why waste the Rice?
Can we try to agree on where to put Rice now so that we don't have to think about it during BLubmuz' turn set?
By the time that we grow the City large enough, the difference of one square will be neglibile.You missed the biggest benefit of settling 1S on the floodplains, which is that it gains an extra grassland tile that no other city is working (the tile SE-SE of the rice).
No, it's not a terrible location on the Flood Plains square, but it does seem like a waste to me.havr said:1S of the Rice (option 2) seems best.
Why waste the Rice?
BLubmuz said:I can agree on this. loosing a FP by settling on it, but have the rice irrigated for free and gaining a GL tile losing 2 sea tiles it's not bad.
Dhoom, all your resoning doesn't takes in account the rice will be irrigated.
Settling on rice:
3F city center, 3F FP
settling n FP.
2F city center, 5F Rice (after Civil Service, very close)
just the time to improve the rice and we gain 1F.
The 1C lost can be replaced by the unworked GL roughly SE.
And we can build a levee, if we need it.
In any case, this time you was wrong![]()
I assure you that my analysis most certainly takes this point into account.Dhoom, all your resoning doesn't takes in account the rice will be irrigated.
Actually, here are the correct values:Settling on rice:
3F city center, 3F FP
settling n FP.
2F city center, 5F Rice (after Civil Service, very close)
just the time to improve the rice and we gain 1F.
The 1C lost can be replaced by the unworked GL roughly SE.
Please be careful about taking my comment out of context. I had no intention to twist words or ideas around. I thought that I had broken down the argument into different sections so that it could be more easily understood. I am sorry that you missed the context of this 1 extra Food comment.Why are we still talking about food? Dhoomstriker has twisted words around in circles until we think that 4F1C is worth the same as 5F, and somehow a difference of 1 commerce has become a difference in food which just doesn't exist.
As I (tried to) explain, the difference of 1 Food exists for the City Centres.Dhoomstriker said:the City Centre between these two options is different
Sure, but as Mitchum pointed out, if you Irrigate the Rice or Irrigate the Flood Plains square, you'll come out ahead by settling on the Rice by 1 Commerce per turn for every single turn for the rest of the game that we aren't in Anarchy (and since we're Spiritual, there is no Anarchy).The food works out the same after already accounting for the 1 food extra in the city square.
We could equally work Cottages or Farms no matter where we settle.The only difference is 1 commerce, and the opportunity to work only cottages and no farms
I don't really see it. In order to grow, we have to start by working the Rice if we settle on the Flood Plains square. That's a square that we'll always be working. A Rice's Food doesn't grow over time.which we don't want to do anyway (as in the long run it will lead to less cottage squares worked because of the slower growth).
Context matters. Here, since we'll be getting even more Food from Flood Plains and will not have much of a way to turn that Food into Hammers directly via Mines, the extra Food has less value than in a City with some Mines that we can switch to every once and a while once our whipping anger gets too high.4F1C is not as good as 5F.
Why Irrigate the Flood Plains square if we settle on the Rice? Already, we'll have 1 more Food than Bedrock has. Bedrock was fine by growing with 3 Flood Plains Cottages and we can do the same here, except that we'll also get 1 Food more than Bedrock did by settling on the Rice. Why would there be a need to build a Farm on the Flood Plains square in the Rice City if we didn't see the need to do so in Bedrock? I don't see the reason why.A cottage on a floodplains is better than a farm on the floodplains in general, but we want to work more food early in the city's development, and late (well, in the middle really, see below) in the development we will catch up the cottage by having an extra tile to work.
If you look at the map yourself, you'll see that we could equally be working a Plains Cottage by settling on the Rice at Size 6.I agree that in general it's not worth worrying about the last square the city would work, but if you look at the map, we'll be working that tile at population 6.
Sure, and whether we work a Grassland Cottage or a Plains Cottage isn't really going to make much of a difference. However, on the way to growing to Size 6, we'll have made a lot more Commerce simply by settling on the Rice.We will certainly get to population 6 there well before the game ends.
We are playing a game where we won't be researching the relevant tech for Levees.And we can build a levee, if we need it.