Mitchum
Deity
... the "ao" sounds like the noise that you make when you hit your thumb with a hammer.![]()
Hmmm... Does it rhyme with truck?
... the "ao" sounds like the noise that you make when you hit your thumb with a hammer.![]()
Having more Galleons can help up until the last few turns.Should we really build more units after those in the queue? Will they ever see action? If so, will it really matter if we only have 22 turns left? Will the increased maintenance cost be worth it?
I think we should put a stake in the ground. Any units that would be completed after turn TXXX should not be built (this could include some units in our city queues right now...). We may be able to build airships a bit later since they can get into the action faster and serve a very good purpose. I think turn TXXX is some time during UT's turnset, so I should not be building any units. We can build either science or gold instead, right?
Perhaps I should have said "what a civilized person" might say when they hit themselves with a hammer (and which looks like the text that I was originally referring to--there was no "uck" sound there), instead of what a "city-slumming reneck-wannabe" would say.Hmmm... Does it rhyme with truck?
What are you smoking? We have a Shuttle Galley between almost every continent reachable before Astronomy!No other city gets its own galley.
What? Dude, you're going the long way around if you do so!Could it be better used as part of a galley chain to get our great people to the Fur?
UT can't, but maybe you can after we've learned Mass Media.Can we afford to upgrade it (I think not since I'd rather spend our gold on science, but it's worth asking)?
It should be if she'll ride on the back of an elephant into war for us!In any event, a personal yacht for the duchess of Ivory Towers should not be in our plans...![]()
Actually, it turns out that it's pleasurable for kids (and probably adults, too), to say words with an "f" sound or an "sh" sound.Hmmm... Does it rhyme with truck?
What are you smoking? We have a Shuttle Galley between almost every continent reachable before Astronomy!
We have one that connects Trebizond to DevilsGate. We have one that connects Crabs to Goldfish and which also doubles as a temporary ferry from Sugar Daddy.
What? Dude, you're going the long way around if you do so!
However, we'll more preferably have a Galleon chain that stretches along our main continent's southern Coast, to reduce the amount of walking time that our last Great Person will have to do.
What would you have it do? A Galley is so SLOW for travelling the distance between our main continent and Isabella's area.Sure. Every continent has a galley, not every city. Using a whole galley to shutte one unit every 8 turns seem excessive. Sure, without OB with Zara, it was stuck. But those days are over. I think once the elephant with the duchess on it's back reaches Spain, we can re-purpose this galley, right?
Who knows? We might, we might not. Unless you plan to scuttle (delete) the boat, it's probably best staying around Trebizond. We'd never be able to build a new boat and get it there in time, should we need to transfer units back and forth.Do we still need a galley between Trebizond and DevilsGate after the final 2 warriors are shuttled over? As a galley, it will take a long time for this unit to get anywhere that it can be helpful...
Aren't we currently building a unit in Goldfish? Would you rather divert a precious Galleon just to collect this unit when it is built?Do we still need a shuttle between Crabs and Goldfish? Can this be re-purposed as well?
Okay, so in that case, the Galley can stay near Ivory Towers for UT's turnset and can potentially move to E + E of Aksum later, when we have a Great Person to shuttle.Of course they would go east, not west. I didn't realize I said anything about sailing around the long way... As you said, the shortest way is to go east. If our starting point is down by Whales, then a galley could be used for the first or second leg. If it starts from one of Zara's cities, it would need to be a galleon as you said.
While research is PART of our critical path, your "if" statement makes it clear that you believe that other factors could also be a part of our critical path, such as Great Person spawning + logistics.If research is on our critical path, we may not need to go crazy shaving a turn or two from the journey. It's entirely possible that the great person jumping on a galleon in Addis Ababa could take a leisurely 3 turn voyage to Barb Island with time to spare. The logistics still need to be worked out.
Spreadsheet Math: Golden Age?
Maybe someone can run the spreadsheet math to see if this plan saves us much on generating our Great Person in Crabs.
What do you think? Once we get Nationalism from Justinian, should we spawn a Golden Age by building The Taj Mahal in Crabs?
Doing so would get us 2 more base GPP in Crabs, plus the bonus GPP from the Golden Age.
We'd get a ton more Hammers, meaning that we could field a couple of more Galleons and land units to go in them.
With 1 Great Engineer building The UN in Riverdale, we'd have:
1 Great Scientist
1 Great Person from Delhi
1 Sped-up Great Person from Crabs
1 Great General from the extra military unit production
We'd also get to Mass Media faster, perhaps shaving an entire voting cycle off of our finishing date.
How's that for a plan?
I tried to follow the plan, but just in case I messed up or in case the spreadsheet math was wrong, here's the relevant info:Let me do the math... Crabs would get its great person 5 turns sooner or 11 turns from now!! This assumes you followed your GPP plan as we discussed before you played.
What would you have it do? A Galley is so SLOW for travelling the distance between our main continent and Isabella's area.
If you'd just use it off of the eastern edge of Zara's lands to start off a boat chain towards the Barb area, then leaving it near Ivory Towers would be the approach to use, anyway.
Aren't we currently building a unit in Goldfish? Would you rather divert a precious Galleon just to collect this unit when it is built?
While research is PART of our critical path, your "if" statement makes it clear that you believe that other factors could also be a part of our critical path, such as Great Person spawning + logistics.
The faster that we'll get to Mass Media, the more pressure we'll have to get a Great Person to the Fur that much faster, increasing the Great Person's effect on our "critial path."
I tried to follow the plan, but just in case I messed up or in case the spreadsheet math was wrong, here's the relevant info:
Crabs has 1826 GPP.
Crabs has 6 Scientists hired and is stagnant, making 36 GPP per turn (more per turn with Taj Mahal and a Golden Age's +100% GPP production).
We'd also get our Grt Person Farm Great Person sooner.
In fact, if you are TRULY WORRIED about getting a Great General, then put The Taj Mahal in Grt Person Farm.
See how that math would work out for both Crabs and Grt Person Farm and let us know (don't forget to delete the extra 2 GPP from Crabs for not having The Taj Mahal in your spreadsheet).
Oh yeah... you'll probably want to know that Grt Person Farm has 1014 GPP.
It is stagnant with 7 Scientists Hired plus it has the National Epic's 1GPP and the National Epic's +100% GPP, for a non-Golden-Age GPP rate of 66 GPP per turn.
A Horse Archer will also soon convert to a Knight, so that unit will likely never be completed, as it will go from being a cost of 75 Hammers to 135 Hammers, our most expensive unit type, in a far-away City that only produces 7 Hammers per turn.A Horse Archer in 7 turns? By the time this unit boards said galley, unloads on our continent, marches across our continent to the rally point, hops onto another galley (assuming one is waiting for him), ships out to Spain, unloads and then rushes into Mehmed's territory, he should make it just in time for the victory party. I think this is one of those builds in the queue that we should consider deleting.
Civ 4 is complex.I'm not sure I get this. There can only be one critical path (unless two things take the exact same amount of time). So, something can't have an effect on our critical path unless it is on our critical path.
For example, I have no precise idea of what that sentence means. I have a few guesses, by apparently my first guess was wrong, as you are challenging what I said.Under the current plan great people are not on the critical path.
So, if you can kindly find a different way of saying what you mean by "critical path" and then in the future, instead of using this defined buzzword of "critical path" you spell out the idea each time, it would be greatly appreciated.
Well, due to real world constraints, I have only a small window of time left. There is no way that I can completely comprehend the galley chain directions and map out all the worker turns in a timely fashion. I did not see that there was really anything in particular to do with the workers after the forests are taken care of so I'm obviously not nearly familiar enough with what is going on.
For me, it is play tomorrow night or not at all. So with this much work still needing to be done and there being no way in my schedule to make all the modifications, post a new PPP, wait for all the revisions and discussions to be completed and then make more PPPs and still be able to play tomorrow night, I have to respectfully pass on my TS again. Either Mitchum can pick up my PPP, complete it, and play mine and his TS or some other permutation.
Sorry about this but I just spent two nights making a PPP and it is obviously not nearly good enough so I don't want to sabotage our game at this point or delay (since we don't have the time) so please run with it Mitchum.
Okay, but didn't I give you the suggestions already? I mean, just pick a Worker, say, Worker 1, then assign him to a task. Then, pick another worker, say, Worker 2, and assign him to a task. We have Workers 1 through 3 and 5 through 8 (7 Workers) available to be assigned.I did not see that there was really anything in particular to do with the workers after the forests are taken care of so I'm obviously not nearly familiar enough with what is going on.