Turn log
0 – 4000BC
Move Scout N and post picture.
Move Settler SE and post new picture. Decision to found Zimbabwe in this location next turn.
Move Worker to Cow.
1 – 3950BC
Zimbabwe founded, Scout started. Alphabet researched at 100%
Worker start road building
Scout discover fresh water in the north. Though it will require a town to bring it to Zimbabwe.
5 – 3750BC
Zimbabwe Scout -> Warrior
New Scout sent east.
6 – 3700BC
Northern Scout discover Land’s End. Northern lands are one big desert…
9 – 3550BC
Zimbabwe Warrior -> Granary
10 – 3500BC
Worker finished mining Cow move to BG.
11 – 3450BC
We meet India and discover we are sooo behind in tech. They are up Alphabet, Bronze Working, Masonry, Ceremonial Burial and The Wheel. We can offer them Pottery though. So I guess they know Japan among others but probably not England, America, Russia and Arabia since they all have Pottery at start. They have plenty of contacts but still no Pottery. I stop and post a question about trading, they are willing to give 58 gold for Pottery but no techs are offered. Maybe if we discover a few other tribes (the ones India have met) they will offer up something more appealing?
16 – 3200BC
Egyptian border appear in N.
18 – 3100BC
We meet the Arabs, they are willing to give us Alphabet and 14 gold for Warrior Code. With 19 turns still to go on Alphabet this is a definite yes. I take the deal. Start researching Writing now.
Scout spot a GH.
19 – 3050BC
Scout pops the GH and we gain a Worker!
20 – 3000BC
Zimbabwe Granary -> Settler
We meet Russians and Koreans.
After action report.
Trading. I have not done any tech trading in 3000BC. I am not sure we should do so yet. I would probably gamble on meeting Egypt before trading since we know they have CB and Masonry from start and have probably traded since then. So if we meet them and are still able to trade with Alphabet (Russians) and Pottery (India) we should be able to bag BW, CB and Masonry for Alphabet and Pottery. India is willing to part with CB now for Pottery and 7 gold. Meeting Egypt before trading would probably save us the gold. Russia offer Masonry for Alphabet and 1 gold.
The question is; do we have the guts to spend another turn or two (or three) finding the Egyptians before trading? Nothing indicates the AI has any direct inclination to trade with what they already have since they must have met up and still sit with the current distribution. My vote is for us to stay calm and await Egypt’s arrival, then stop and discuss any trading.
Builds: Next up is a Settler, then a Barracks and another Settler. Most of the MMing is about gaining extra commerce whenever possible, shields is not a real problem. Working the coast for a few turns (23, 27, 28) is to gain extra commerce since we have a surplus of food and shields from the “normal” tiles we use. The “g” in turn 29 is to gain the commerce from the grassland we are cutting the forest in beginning next turn.
Worker actions: Cut forest, road the tile, then find new mission. Since we have an extra Worker now we could either move to a gems mountain to gain the luxury or move it to the tile SE Zimbabwe to start roading towards the southern peninsula and the “cluster” of towns we will (probably) build there. Second Worker to move towards second town location and start working the tiles there. How they are to be worked is another question and something we need to discuss in details before the next turn set is played.
Next Settler: Where do we place the next town? I have posted a dot map with suggestions for us to discuss. The southern freshwater seems to be easier to link up and that should be one of our missions though maybe not the primary mission. Better make sure we work the important tiles around our next few towns first and just keep it in mind and prepare for it to happen. We are after all planning on dropping Zimbabwe and Palace Jump sometime.
Research: Right now we are running at a low commerce level but that will soon be remedied. So probably best to keep running at the highest percentage possible.
Scouting: Find the Egyptians. Continue mapping the southern peninsula. We met the Indians on the isthmus and they came from the east. The Russians moved into sight from the north, SW of the mountain (N of Mecca).
Situation in the north:
Some dots for potential city placements:
Next turnset (10 turns) and how the Settler/Archer factory is run after TimBentley has set it up: (the action for the Worker in 3000BC (move) has been executed)
Roster:
TimBentley
up
Kulko
on deck
Dmanakho
Schmiddi
Killer_Klein
Wotan
just played