dima42
Prince
We only have time for rexing until we need to build up galleys/swords/cats to take out Ragnar. Besides, he has better land than we do.
I think the settler that's about to be done should obviously go on the rice/spices/fish/dyes spot. I'm unconvinced how many more pre-war cities we want. The island next to Ragnar with the two dyes is probably worth claiming if possible. I don't think we need fur/crab until later though.
Things I'd like to see in the next turnset (~12 turns at this stage is probably ideal, maybe just go till alphabet):
*5th city built
*whip the library in corsica when this is possible
*one more galley (probably in corsica?) and worker (probably in elba). If we're lucky, we're getting iron working 2 turns after alphabet, which allows the jungle to be cleared early, and we'll also have hooking up stone to do.
if someone has time, work out efficiency of granary vs. lighthouse first in lyons. just figure out which gets us more total food and hammers over next ~50 turns. the four hammers we've put in so far isn't a big deal.
I think the settler that's about to be done should obviously go on the rice/spices/fish/dyes spot. I'm unconvinced how many more pre-war cities we want. The island next to Ragnar with the two dyes is probably worth claiming if possible. I don't think we need fur/crab until later though.
Things I'd like to see in the next turnset (~12 turns at this stage is probably ideal, maybe just go till alphabet):
*5th city built
*whip the library in corsica when this is possible
*one more galley (probably in corsica?) and worker (probably in elba). If we're lucky, we're getting iron working 2 turns after alphabet, which allows the jungle to be cleared early, and we'll also have hooking up stone to do.
if someone has time, work out efficiency of granary vs. lighthouse first in lyons. just figure out which gets us more total food and hammers over next ~50 turns. the four hammers we've put in so far isn't a big deal.