dima42
Prince
Also of note: Willem is worst enemy of Ragnar. The reverse isn't true. Ragnar will be gone soon enough, so I think we don't care.
Also of note: Willem is worst enemy of Ragnar. The reverse isn't true. Ragnar will be gone soon enough, so I think we don't care.
But it does mean that if we want to try to get something from Ragnar, then we better try it before we make any trade with Willem.
Also, I notice we have a spare Fish we can give away. This we should do immediately.
Plenty of good news there!
And I think our early Alphabet decision has already paid off. Now we can build some Triremes for protection, and then get our Axemen out. I see that you've set Compass as our next research tech. Other options include Mathematics and/or Currency. That extra trade route would help our income a lot.
I just loaded the save, and I notice we can trade open borders with more people, and there are plenty of possibilities to gift techs. We need to think about that. Gifting early techs is usually a good idea, but we might want to avoid those AIs that are worst enemies of others.
I also see a fantastic city site by the Gold. And don't forget the WB in Uppsala. Has it been parked there for several turns?
Sorry for the quad post. After thinking this over for a while, I think Currency-->CoL-->Compass is the path to take here. Our only super-early math trade hope is Willem, and we should be ~first to Currency if we start it now. And we will in fact have a lot of early cities on a water map (somewhat unusual for me), so the trade route is huge. (This is also why I advocate forsaking Math's prereq for currency bonus; I just think the earlier trade routes (not to mention potential to trade for Math along the way) are more beakers, although I haven't calculated this out).
If bjartur doesn't respond in 24 hours we'll have to assume he isn't playing but we'll have to give him a chance. I'll pm him.It has been some time since we heard from bjartur, but I hope you're still with us. There are quite a lot of things to discuss for the upcomming turnset. Hence after you have downloaded the save and had a thorough look at it, you should post a plan for your turnset that we all can discuss and agree on before you actually play. In fact, since I usually play quite diplomatic games, these turns right after Alphabet are one of my favourite turns (in addition to the beginning / planning of the game).
To speed things up and take advantage of the opportunity for justjohn to play now, let's switch bjartur now and you, jj, play this set. If bjartur responds, we'll put him in after your turnset.
From my brief scan of the pages, interested to hear about your ploy with gifting rather than trading resources. Well, for fish, which must be pretty common. On the other hand, in the later game, when most of the land is gobbled up, surely then it must be worthwhile getting a little gold for the trades, ie, if you know the AI wont hook them up?