Turnlog to date
Pre turn
Rename
Rio ->
Ravaged Ruins
Iznik ->
Queazy Quagmire
Izmit ->
Paul's Putrefication
Ayden ->
Zombie Zone
Edrine ->
Yawling Yilard
That takes care of the important stuff
YY, PP, RR -> switch to settler, RR works irrigated tile
HH work coast for commerce (gets shields on growth)
AA -> 5fpt (takes horses off GG)
DoD - gives shield tiles to XX (still over run on shields)
ZZ -> galley
XX -> rax (can do 3spt)
MM takes horses from FF -> extra coin
Diplomacy and trade check
Japan and Persia at war - embassy with Persia 98g - too expensive
Dow Persia, reneg peace with Japan tied to MA v Persia (Japan gives us 14g)
Science dropped to 80%, still chivalry in 3.
IT
Arabs ask us to leave - OK
Zulu and Babs head towards Ottomen
CC worker; DoD & MM horsemen
850BC
Attack at Bursa - 1 retreat, 2 elite victories v spears -> capture, 1 resistor
Sell market, rename Wraith's Wasteland, build galley
Zulu's have entered middle ages
Arabs have 50g + 12gpt avail - pass for now
Trade Greece Engineering for 45g + 18gpt
IT
Lose full health horse to Otto archer
Another Bab AC appears in the south, Bab spear moves onto northern iron blocking worker
Resistance ends in WW and YY
825BC
WW appears for first time -> lux to 10%
Science -> 70%, still Chivalry in 1
4/5HM d archer
capture 2 Otto slaves
Russians have entered middle ages - they got free mono
Arabs now have 71g + 11gpt. Since mono now known on our continent, I
trade Mono for 71g + 11gpt. I know we wont get 20 turns of this, but 10 turns is still enough gold for 1.5 upgrades horse -> knight.
IT
Aztecs req PT - no way, we have active MA with Romans
Apologise to Zulu for trespassing galley
Bab spear moves off iron
Chivalry -> MT (but 0% science)
800BC
worker -> iron
Greece and Germany now both have mono and feud
pop added to SS and AA
No useful trades avail
IT
Hittites want an audience - Nah, I enjoy the war happies
Germany request we leave their territory; of course, for now

CC worker; SS market; GG & BB HM
775BC
Iron colony built
4 knights upgraded and we run out of money
Disband a curragh which has finished circumnavigation China
Making 155gpt (unit support 14gpt)
Renegotiate PT with Rome incl MA v Aztecs (they pay all their gold - only 3g)
CA2 tells me there are workers for sale

, unfortunately they are Ottomen
Sell Maya currency for 30g (at least they have monarchy so they may provide gpt in future)
IT
Bab AC loses to Otto sword attack, Babs are so scared of the mighty Ottomen they make peace treaty and instead dow us. Reg warrior adjacent EE defeats our useless HM guarding it (wouldnt have mattered since they had an AC which could attack as well) We have 4 knights avail to counter attack next turn.
AC d elite HM on a mountain near Instanbul
edit2
CC worker; HH market
Russians building GW
Sumerians building Sun Tzu
game saved here