knight kills an impi in Isandl
knight loses to impi there
IBT : The hittites land two warriors at CC
3 Zulu swords suicide on knights, a 4th one retreats one knight
deal with Rome is cancelled
1) 350BC : kill both Hitt warriors with knights
lose a knight on a Zulu sword in the open
IBT : Japan lands a spear and sword at CC
Shala suicides another two swords on knights
2) 330BC : two knights smack the Japanese intruders
the knights at Isandl.. are all injured, so have to wait for reinforcements
IBT : Forbidden Palace done
The Ottomans land a pike at CC
3) 310BC : lose two knights on this silly Ottoman pike
two knights finally take Isandhlwana
take down two impis running around
IBT : uh, Shaka threatens Zimbabwe with an archer
4) 290BC : a knight kills that archer
2 knights and 1st army kills three impis in Intombe and take the city
finally a knight crushes that Ottoman pike
move units into position to take the last two Zulu cities next turn
IBT : lose two knights on Zulu swords
5) 270BC : 1st takes Mpondo killing two impis
lose two knights, but take Hlobane
leader fishing on scattered Zulu units in the open
IBT : nothing
6) 250BC : just kill a remaining Zulu archer
start positioning forces for Russia
IBT : nothing
7) 230BC : just moving troops
IBT : gift a tundra city to Cathy
Babs land a sword and spear atr CC
8) 210Bc : almost all units are into position for the Russia war
uh, almost forgot about the Babylonian units at CC
IBT : the sword suicides on a knight the spear moves inland
9) 190BC : kill the remaining Babylonian spear at CC
I hand it over now as the next player will have full view on the situation for the upcoming war with Cathy. IMO this is better than just playing to 150BC.
knight loses to impi there
IBT : The hittites land two warriors at CC
3 Zulu swords suicide on knights, a 4th one retreats one knight
deal with Rome is cancelled
1) 350BC : kill both Hitt warriors with knights
lose a knight on a Zulu sword in the open
IBT : Japan lands a spear and sword at CC
Shala suicides another two swords on knights
2) 330BC : two knights smack the Japanese intruders
the knights at Isandl.. are all injured, so have to wait for reinforcements
IBT : Forbidden Palace done
The Ottomans land a pike at CC
3) 310BC : lose two knights on this silly Ottoman pike
two knights finally take Isandhlwana
take down two impis running around
IBT : uh, Shaka threatens Zimbabwe with an archer
4) 290BC : a knight kills that archer
2 knights and 1st army kills three impis in Intombe and take the city
finally a knight crushes that Ottoman pike
move units into position to take the last two Zulu cities next turn
IBT : lose two knights on Zulu swords
5) 270BC : 1st takes Mpondo killing two impis
lose two knights, but take Hlobane
leader fishing on scattered Zulu units in the open
IBT : nothing
6) 250BC : just kill a remaining Zulu archer
start positioning forces for Russia
IBT : nothing
7) 230BC : just moving troops
IBT : gift a tundra city to Cathy
Babs land a sword and spear atr CC
8) 210Bc : almost all units are into position for the Russia war
uh, almost forgot about the Babylonian units at CC
IBT : the sword suicides on a knight the spear moves inland
9) 190BC : kill the remaining Babylonian spear at CC
I hand it over now as the next player will have full view on the situation for the upcoming war with Cathy. IMO this is better than just playing to 150BC.