ChrisShaffer
Board gamer
Looks good. I'm on the road with no copy of Civ, can someone post screenshots?
Interesting position.
We have the nearest AI in war prep mode and don't have the techs war. In addition at 0% research we are at +10gpt so we can't really build much of a force even if we had the techs. We can trade for Constr though if we are willing to give up Curr.
Running more specialist will increase the bpt but does not help fund an army.
Ragnar worst enemy are the south witches, so it looks like they are the likely target.
So do we go into defense mode, just in case while we continue to tech?

Whipping might also be helpful to finish off the courthouses we'd like. At the moment our breakeven is only 10% research.I have a hard time believing we don't have enough food to support more specialists.
And any AI working on the HG will have lots of failure gold for our leftover techs.]Where's Yamps? kcd, do you have time to play? If not, I can write up a PPP tonight to get the show moving again.

Where's Yamps? kcd, do you have time to play? If not, I can write up a PPP tonight to get the show moving again.

2 GS for Education and one for Liberalism, GMs for trade routes.

WFYABTA limits get averaged between team members. There are only 3 teams to trade with...We'll be able to get ~10 techs + Emperor bonus in this game. If we are to tech to Paratroopers, wfybta could become a problem. I'd rather not trade for small techs we don't really need anyway.
Chain irrigation is the reason I've suggested Bureaucracy. NY could use it too iirc. Seattle should hire specialists, no coast anywhere at all.

