Here is your Session Turn Log from 1110 AD to 1200 AD:
Turn 171, 1110 AD: You have discovered Theology!
Turn 171, 1110 AD: You have discovered Economics!
Turn 171, 1110 AD: You have discovered Optics!
Turn 171, 1110 AD: You have constructed a Confucian Temple in Boston. Work has now begun on West Point.
Turn 171, 1110 AD: You have trained a Work Boat in Mathura. Work has now begun on a Granary.
Turn 172, 1120 AD: Confucianism has spread in Philadelphia.
Turn 172, 1120 AD: Abu Bakr (Great Prophet) has been born in Delhi (Good Witch of the West)!
Turn 173, 1130 AD: You have discovered Rifling!
Turn 173, 1130 AD: You have trained a Pikeman in Philadelphia. Work has now begun on The Sistine Chapel.
Turn 173, 1130 AD: You have constructed a Forge in San Francisco. Work has now begun on a Pikeman.
Turn 173, 1130 AD: Good Witch of the West has completed The Masjid al-Haram!
Turn 174, 1140 AD: You have discovered Chemistry!
Turn 174, 1140 AD: You have constructed a Forge in Atlanta. Work has now begun on a Pikeman.
Turn 174, 1140 AD: You have trained a Pikeman in San Francisco. Work has now begun on a Galley.
Turn 175, 1150 AD: You have constructed a Bank in Washington. Work has now begun on a Cavalry.
Turn 175, 1150 AD: Andrew Carnegie (Great Merchant) has been born in Seattle (Dorothy)!
Turn 175, 1150 AD: The borders of Portland have expanded!
Turn 175, 1150 AD: Good Witch of the East adopts Caste System!
Turn 175, 1150 AD: Good Witch of the East adopts Mercantilism!
Turn 176, 1160 AD: Dorothy adopts Police State!
Turn 176, 1160 AD: Dorothy adopts Slavery!
Turn 176, 1160 AD: Dorothy adopts Free Market!
Turn 176, 1160 AD: Dorothy adopts Theocracy!
Turn 176, 1160 AD: You have trained a Galley in Seattle. Work has now begun on a Courthouse.
Turn 176, 1160 AD: Confucianism has spread in Gao.
Turn 176, 1160 AD: Good Witch of the South adopts Free Speech!
Turn 176, 1160 AD: Good Witch of the South adopts Free Religion!
Turn 176, 1160 AD: Minoan (Barbarian) has been captured by the Indian Empire!!!
Turn 176, 1160 AD: Wicked Witch of the North adopts Free Market!
Turn 176, 1160 AD: Good Witch of the North adopts Free Market!
Turn 177, 1170 AD: You have constructed a Courthouse in Boston. Work has now begun on West Point.
Turn 177, 1170 AD: You have trained a Explorer in San Francisco. Work has now begun on a Cavalry.
Turn 177, 1170 AD: You have constructed a Courthouse in Jelling. Work has now begun on a Barracks.
Turn 177, 1170 AD: Wicked Witch of the South has completed The Hagia Sophia!
Turn 178, 1180 AD: Washington can hurry Grocer for 3⇴ with 50ℤ overflow and +1⇤ for 10 turns.
Turn 178, 1180 AD: Boston can hurry West Point for 6⇴ with 50ℤ overflow and +1⇤ for 19 turns.
Turn 178, 1180 AD: San Francisco can hurry Cavalry for 1⇴ with 35ℤ overflow and +1⇤ for 10 turns.
Turn 178, 1180 AD: Los Angeles has grown to size 8.
Turn 178, 1180 AD: Houston can hurry Worker for 2⇴ with 27ℤ overflow and +1⇤ for 18 turns.
Turn 178, 1180 AD: Birka has been pacified.
Turn 178, 1180 AD: Wicked Witch of the West has 310 gold available for trade.
Turn 178, 1180 AD: Clearing a Forest has created 30 ℤ for Shangian.
Turn 178, 1180 AD: New York will grow to size 11 on the next turn.
Turn 178, 1180 AD: You have constructed a Theatre in Birka. Work has now begun on a Barracks.
Turn 178, 1180 AD: Wicked Witch of the South has completed The Sistine Chapel!
Turn 179, 1190 AD: New York has grown to size 11.
Turn 179, 1190 AD: New York can hurry Cavalry for 3⇴ with 42ℤ overflow and +1⇤ for 14 turns.
Turn 179, 1190 AD: Philadelphia can hurry Forge for 2⇴ with 30ℤ overflow and +1⇤ for 18 turns.
Turn 179, 1190 AD: Atlanta can hurry Cavalry for 1⇴ with 24ℤ overflow and +1⇤ for 18 turns.
Turn 179, 1190 AD: Chicago can hurry Cavalry for 1⇴ with 70ℤ overflow and +1⇤ for 10 turns.
Turn 179, 1190 AD: Seattle can hurry Cavalry for 2⇴ with 23ℤ overflow and +1⇤ for 18 turns.
Turn 179, 1190 AD: Los Angeles can hurry Stable for 2⇴ with 39ℤ overflow and +1⇤ for 17 turns.
Turn 179, 1190 AD: Shangian can hurry Barracks for 1⇴ with 24ℤ overflow and +1⇤ for 18 turns.
Turn 179, 1190 AD: Good Witch of the West has 140 gold available for trade.
Turn 179, 1190 AD: Wicked Witch of the North has 110 gold available for trade.
Turn 179, 1190 AD: Clearing a Forest has created 30 ℤ for Shangian.
Turn 179, 1190 AD: Philadelphia will grow to size 10 on the next turn.
Turn 179, 1190 AD: Seattle will grow to size 6 on the next turn.
Turn 179, 1190 AD: Houston will grow to size 5 on the next turn.
Turn 179, 1190 AD: Mathura will grow to size 2 on the next turn.
Turn 179, 1190 AD: Shangian will grow to size 6 on the next turn.
Turn 179, 1190 AD: Deal Canceled: Sheep to Wicked Witch of the West
Turn 179, 1190 AD: Deal Canceled: Silk to Wicked Witch of the West
Turn 179, 1190 AD: Philadelphia can no longer work on The Sistine Chapel. The lost ℤ is converted into 124ℴ!
Turn 179, 1190 AD: Nabu-rimanni (Great Scientist) has been born in Agra (Good Witch of the East)!
Turn 180, 1200 AD: Chicago will become unhealthy on the next turn.
Turn 180, 1200 AD: San Francisco can hurry Cavalry for 2⇴ with 64ℤ overflow and +1⇤ for 10 turns.
Turn 180, 1200 AD: Houston has grown to size 5.
Turn 180, 1200 AD: Houston can hurry Barracks for 1⇴ with 20ℤ overflow and +1⇤ for 26 turns.
Turn 180, 1200 AD: Port Xcal can hurry Worker for 1⇴ with 29ℤ overflow and +1⇤ for 16 turns.
Turn 180, 1200 AD: Portland can hurry Worker for 1⇴ with 13ℤ overflow and +1⇤ for 10 turns.
Turn 180, 1200 AD: Mathura has grown to size 2.
Turn 180, 1200 AD: Shangian has grown to size 6.
Turn 180, 1200 AD: The borders of Birka are about to expand.