Sorry - I must have missed your question.It would be very friendly if you could write out the meaning of it when you use an abreviation for the first time. I had to google wftyagta or what it was called and I dont understand "We must arrive soon at least to 6 cities for the OU" either.
these discussions seem to be intresting but I dont understand them cause of all your slang.
I asked a while ago why you guys think its allready to late to build cottages (below 100 turns played!) and noone felt responcible to answer that question.
Why do I think it's getting too late to build cottages outside the capital? Well, we haven't hit that limit yet, but then again we're not really close to being able to settle the next round of cottage cities either.
The main reason is because a hammer economy from the industrial age onwards (where you build workshops, hammer multipliers, and then build Wealth or Research) (with or without corporations) is much more flexible - we only need one set of commerce multipliers in the cities that keep their old cottages because we can keep our slider at either 0% or 100% - and is much faster to set up in new cities since you need fewer buildings and have the hammers to build them quickly.
The question is, how advanced does a cottage have to be, to want to keep it instead of a workshop in the Industrial Age? Realistically, except where you already have big multipliers like the capital, you're looking at needing towns if you want to outperform workshops. Those take a loooong time for our outside cities. The game is just too fast to be able to wait 70 turns (or 35 with Emancipation) for them to develop.