BLubmuz
HoF Quattromaster
I completely agree with the spirit of this post. But i think that machinery must be researched right after CS. Philo can slow down the Lib race only if we can have it before anyone else and by the time we arrive to Guilds it can be gone, maybe LBd by some AI in the other continent.I think we need to plan for the knights war now. The key economic tech we need before that is CS for Bureau. Everything else is nice, but problematic: we might lose the chance to war with knights (Waiting for renaissance to break out won't be a winning strategy IMO: a 20 city empire in 500AD that develops for 800 years is much stronger than a 20 city empire in 1300 AD where 12 cities have just been conquered).
Aesth->Lit would be good for the "epic" national wonders, Philo for slowing lib race and Caste system, etc. But all these could be teched while we build our army. I vote for CS->Feudalism->Machinery->Guilds (and horseback riding, but hopefully that can be traded)
If we squeeze in something, it should be after CS since Bureau will speed up everything.
So my vote goes to CS first, and then Guilds ASAP.
BTW, we need also Med to research Philo.
I don't really know which kind of priority we can give to it. I'd like also Optics after Guilds.
We can probably skip music, but we can arrive to Lit. for the HE and NE. But if we prioritize the Guilds path, the HE can't be of much use for our war with Brennus.
On a last note, we need 7 turns each for Machinery and Feud and 12 for Guilds. Construction is 4 turns. Everything will be improved by CS, by the new cities and by the growing cottages, but we must consider the turn lost in revolt.
My proposal is:
- start Machinery right after CS in the hope to trade for construction
- in case we don't, construction after Machinery to start build cats
- then Feudalism, which is highly probable we cannot trade for
- finally Guilds and HBR in case we can't trade for, to complete our warring path. Archery must arrive somewhere before Feud, in trade or researched.
- then, 2 choices: Aesth - Lit - Med - Philo or Compass - Optics
we need to build an army from now, starting with some spear (i'm sure Brennus will have some chariot) and some axe. Possibly some chariots too.
I prefer to slow build units and keep the whip for buildings. We need more workers too and settlers for the island, along with troops to protect them and the cities there.
Have you noticed that the GLH is not built yet? Strange, it usually goes around 1000-500 BC.