Here is your Session Turn Log from 1380 AD to 1460 AD:
Turn 198, 1380 AD: You have trained a Archer in Vienna. Work has now begun on a Rathaus.
Turn 198, 1380 AD: You have trained a Catapult in Augsburg. Work has now begun on a Wealth.
Turn 198, 1380 AD: You have constructed a Forge in Djenne. Work has now begun on Confucian Missionary.
Turn 198, 1380 AD: You have constructed a Forge in Florence. Work has now begun on a Settler.
Turn 198, 1380 AD: Christianity has spread in Pisa.
Turn 198, 1380 AD: Confucianism has spread in Hades Anvil.
Turn 199, 1390 AD: You have constructed a Barracks in Ulm. Work has now begun on a Wealth.
Turn 199, 1390 AD: You have constructed a Forge in Timbuktu. Work has now begun on a Wealth.
Turn 199, 1390 AD: Christopher Columbus (Great Merchant) has been born in a far away land!
Turn 200, 1400 AD: You have constructed a Forge in Kumbi Saleh. Work has now begun on a Lighthouse.
Turn 200, 1400 AD: Barbarian's Longbowman (6.00) vs Quartermaster's Swordsman 2 (Aachen) (6.00)
Turn 200, 1400 AD: Combat Odds: 56.8%
Turn 200, 1400 AD: Quartermaster's Swordsman 2 (Aachen) is hit for 20 (80/100HP)
Turn 200, 1400 AD: Barbarian's Longbowman is hit for 20 (80/100HP)
Turn 200, 1400 AD: Barbarian's Longbowman is hit for 20 (60/100HP)
Turn 200, 1400 AD: Quartermaster's Swordsman 2 (Aachen) is hit for 20 (60/100HP)
Turn 200, 1400 AD: Barbarian's Longbowman is hit for 20 (40/100HP)
Turn 200, 1400 AD: Barbarian's Longbowman is hit for 20 (20/100HP)
Turn 200, 1400 AD: Barbarian's Longbowman is hit for 20 (0/100HP)
Turn 200, 1400 AD: Quartermaster's Swordsman 2 (Aachen) has defeated Barbarian's Longbowman!
Turn 200, 1400 AD: Barbarian's Longbowman (6.00) vs Quartermaster's Swordsman 11 (Augsburg) (6.00)
Turn 200, 1400 AD: Combat Odds: 56.8%
Turn 200, 1400 AD: Quartermaster's Swordsman 11 (Augsburg) is hit for 20 (80/100HP)
Turn 200, 1400 AD: Quartermaster's Swordsman 11 (Augsburg) is hit for 20 (60/100HP)
Turn 200, 1400 AD: Quartermaster's Swordsman 11 (Augsburg) is hit for 20 (40/100HP)
Turn 200, 1400 AD: Barbarian's Longbowman is hit for 20 (80/100HP)
Turn 200, 1400 AD: Barbarian's Longbowman is hit for 20 (60/100HP)
Turn 200, 1400 AD: Quartermaster's Swordsman 11 (Augsburg) is hit for 20 (20/100HP)
Turn 200, 1400 AD: Barbarian's Longbowman is hit for 20 (40/100HP)
Turn 200, 1400 AD: Quartermaster's Swordsman 11 (Augsburg) is hit for 20 (0/100HP)
Turn 200, 1400 AD: Barbarian's Longbowman has defeated Quartermaster's Swordsman 11 (Augsburg)!
Turn 201, 1410 AD: Quartermaster's Axeman 2 (Prague) (6.00) vs Barbarian's Longbowman (2.40)
Turn 201, 1410 AD: Combat Odds: 99.8%
Turn 201, 1410 AD: (Extra Combat: -20%)
Turn 201, 1410 AD: Quartermaster's Axeman 2 (Prague) is hit for 16 (84/100HP)
Turn 201, 1410 AD: Barbarian's Longbowman is hit for 23 (17/100HP)
Turn 201, 1410 AD: Quartermaster's Axeman 2 (Prague) is hit for 16 (68/100HP)
Turn 201, 1410 AD: Barbarian's Longbowman is hit for 23 (0/100HP)
Turn 201, 1410 AD: Quartermaster's Axeman 2 (Prague) has defeated Barbarian's Longbowman!
Turn 201, 1410 AD: You have discovered Engineering!
Turn 201, 1410 AD: You have constructed National Epic in Mainz. Work has now begun on a Wealth.
Turn 201, 1410 AD: The borders of Bridge have expanded!
Turn 201, 1410 AD: You have constructed a Granary in Bridge. Work has now begun on a Rathaus.
Turn 201, 1410 AD: Qin Shi Huang has completed Notre Dame!
Turn 201, 1410 AD: Bi Sheng (Great Engineer) has been born in a far away land!
Turn 202, 1420 AD: Quartermaster's Golden Age has begun!!!
Turn 202, 1420 AD: Quartermaster adopts Caste System!
Turn 202, 1420 AD: You have constructed a Confucian Monastery in Timbuktu. Work has now begun on a Barracks.
Turn 202, 1420 AD: The borders of Hades Anvil have expanded!
Turn 203, 1430 AD: Strassburg has been founded.
Turn 203, 1430 AD: You have trained a Archer in Prague. Work has now begun on a Trebuchet.
Turn 203, 1430 AD: Mani (Great Prophet) has been born in Rajavihara (Suryavarman II)!
Turn 204, 1440 AD: Prague has grown to size 8.
Turn 204, 1440 AD: Ulm has grown to size 10.
Turn 204, 1440 AD: Ulm has become unhealthy.
Turn 204, 1440 AD: Gao has grown to size 7.
Turn 204, 1440 AD: Florence has grown to size 7.
Turn 204, 1440 AD: Kumbi Saleh has grown to size 4.
Turn 204, 1440 AD: Tokugawa has 60 gold available for trade.
Turn 204, 1440 AD: Tokugawa has 8 gold per turn available for trade.
Turn 204, 1440 AD: Qin Shi Huang won't trade Music
Turn 204, 1440 AD: Confucianism has spread in Florence.
Turn 204, 1440 AD: Aachen will shrink to size 9 on the next turn.
Turn 204, 1440 AD: Nuremberg will grow to size 10 on the next turn.
Turn 204, 1440 AD: Ulm will grow to size 11 on the next turn.
Turn 204, 1440 AD: Niani will grow to size 5 on the next turn.
Turn 204, 1440 AD: Walata will grow to size 7 on the next turn.
Turn 204, 1440 AD: Pisa will grow to size 5 on the next turn.
Turn 204, 1440 AD: Hades Anvil will grow to size 4 on the next turn.
Turn 204, 1440 AD: You have discovered Feudalism!
Turn 204, 1440 AD: You have trained a Chariot in Nuremberg. Work has now begun on a Horse Archer.
Turn 204, 1440 AD: You have constructed a Lighthouse in Goldfoot. Work has now begun on a Granary.
Turn 205, 1450 AD: Aachen has shrunk to size 9.
Turn 205, 1450 AD: Nuremberg has grown to size 10.
Turn 205, 1450 AD: Ulm has grown to size 11.
Turn 205, 1450 AD: Djenne will become unhealthy on the next turn.
Turn 205, 1450 AD: Niani has grown to size 5.
Turn 205, 1450 AD: Walata has grown to size 7.
Turn 205, 1450 AD: Pisa has grown to size 5.
Turn 205, 1450 AD: Hades Anvil has grown to size 4.
Turn 205, 1450 AD: Qin Shi Huang has 310 gold available for trade.
Turn 205, 1450 AD: The borders of Pisa are about to expand.
Turn 205, 1450 AD: Suryavarman II will trade Compass, Paper
Turn 205, 1450 AD: Qin Shi Huang will trade Compass, Paper
Turn 205, 1450 AD: Aachen will shrink to size 8 on the next turn.
Turn 205, 1450 AD: Djenne will grow to size 8 on the next turn.
Turn 205, 1450 AD: Florence will grow to size 8 on the next turn.
Turn 206, 1460 AD: Aachen has shrunk to size 8.
Turn 206, 1460 AD: Djenne has grown to size 8.
Turn 206, 1460 AD: Djenne has become unhealthy.
Turn 206, 1460 AD: Florence has grown to size 8.
Turn 206, 1460 AD: A Holy Roman Spy 2 (Djenne) has been stumbled upon while operating near the Khmer city of Angkor Wat!