Got it!
Well done Shaan, that GM is what we need. Now i think we must launch immediately the GAge. The GSpy is really at risk. It's not a must, but it'd be disappointing to lose it.
Civics change: Repr, Caste (after whip the CH in Nagara<- too bad we need a cold whip. I had to decide between getting Incense and cold whip vs. soft whip, but waiting 3 turns for Incense), Pacifism. Keep Merc and Bureau.
Agreed.
Beijing is damn well defended and there're so many units there that it's impossible to take it in 1 turn. The idea is: bombard with all the trebs, attack with the cannons and kill the most possible units. Next turn we can have also some knight and we can finish the job, unless we're very unlucky.
I think we need to preserve the cannons. They aren't many, and we need them later too. Besides trebs suck at bombarding a 125% walled (maybe castled) city. I would just bombard with all that we have until we reach 0%, and attack only next turn. Try to sacrifice as few cannons as possible. The trebs can go of course. Consider resting some cannons now (if we can) so they can heal and attack with max strength next turn. It's a shame we didn't wait for those extra cannons and 4 knights+musket as I planned. We could take the city next turn just like now, but probably cut down on losses.
I don't see problems for Guang, it's still in revolt and once the culture of Beijing will go away the chances will drop to 0.
About the GP plan, Mainz shows 3 turns and Ulm 25. Thus, before the GAge ends we can have 2 GP from those. Florence can hire 8 specs without actually starving and 10 after we revolt to Repr, because the 2 angry citizens will disappear, being in the top 5 cities. So we can have 4 GP during the GAge or at least 3 and a 4th one soon after.
I think that we can go for a GA or GS in Mainz, being it polluted by buildings, a GM in Ulm, which is pure and any other different one from Florence, which is slightly polluted. We can also keep an eng hired there to try for a GE.
In Ulm i think i can fire some spec to let it replenish the granary, so i can hire more later without lose pop.
Research: we do not have many choices: Astro or RP. RP opens Rifling later, Astro opens Physics which gives a free GS and blimps, which can be used quickly on the front, so i'm for that. We can also build some observ. in few selected cities and benefit that 2 AIs already have it.
Detailed plan tomorrow, once i see your answers.
I need to check.GP plan looks good. Research wise check if Peter has horses. Having a few Rifles is really nice when going against cuirs (I guess we can all feel the pressure at Beijing now). Otherwise Astro->Physics is my preferred path.
The overall Empire has precedence over a single city. Good decision.too bad we need a cold whip. I had to decide between getting Incense
It can in fact be a bit too risky to attack now. The cannons in the 2nd stack will arrive too late, but wait 1 turn to attack is better.I think we need to preserve the cannons.
Need to see the save. The last time i checked they were evened, but it was some 10-20 turns ago. In case we can change 2 more times.Will Bureau be better then free speech?
New cities can pay for themselves if they are big enough and be captured with some structure. One of the reasons of SP is that, if not the main.I do not see any reason to get even close to the domination limit. Soon new cities will not pay for themselves. I would raze all of Russia and most of Japan.
And RR will be.It is all valid opinions. We should probably go railroad next then. Machine guns will make our stacks immune to counter attacks and railroad to help logistics.
PPP part. 1
Before to prepare a PPP i need some guidelines.
The way i see it is that any city must have Library and Grocer or Market. Harbors for the coastal cities.
Do you mean those are required in order to keep the city? I don't think any of those is important. Courthouse and good production are more important. Or just extremely good production. Most of the new cities don't have the potential to be useful economically. But they have the advantage of being close to front lines, so they can produce reinforcments quickly if they have good production.
We need also many units for Russia (which, BTW has no horses).
Now we have almost ready for loading:
GG chariot, 5 cannons, 3 swords, 2 muskets, 1 LB+2 in Anvil, 1Kn+2 pillaging.
2 cannons and 1 musket near Gao.
This is more than enough to take Koishan. For Peter, I think 7-8 cannons total and a few more lbs should be enough. (10 cannons is overkill IMO) This is flatland, we can't get flanked, and we can take our time: this stack can heal up in every corner since it's only purpose is to get Peter, while the southern stacks have to get Qin, the rest of Sury, and Toku.
I think that 5 more canons are enough, but we need muskets, maces and Kn, at least 3 for any kind and a couple Xbows and LK. We must keep also some unit in Hammer/Lubeck, to avoid surprises by barbs.
As long as we're sailing units there're always some there, but we must think to when we're done with the shipping.
For the South, the first stack has 7 cannons, 5 trebs, 4 Kn, 7 maces, 1 LK, 3 old units and the GG.
the 2nd has 7 cannons, 5 Kn, 1 musket/Xbow/LK and the weak GG.
I don't expect to find the impressive stack defending Beijing elsewhere, but we must take many cities, keep many and think to Japan. I think we're OK for siege, but we need defenders and attackers. Not much, but some.
Don't get your hopes up, Qin does spam units if he can. Luckily there won't be many cuirs after we take Beijing, because we can pillage his iron.
Research: the path to RR
Civics: in F9 we can see that we have 31 towns. I counted 13 (some almost) worked by Vienna. Now it has 91 cpt*1.5(bureau)*3(Aca+Lib+Uni+OU)=407.5 (overall research is higher because of trade routes). Considering those 13 towns 91 becomes 117*3= 351. Bureau gives 56.5 more than FP for the Capital.
The remaining 18 towns can give 45 considering a library on average or 54 considering a Uni (unlikely). Even with 54 we're even. We save 26 gpt of civics upkeep, so it can be better. But if/when Vienna produces whealth this can be almost evened again.
I think i prefer to stay in bureau, mainly after a levee.
Sure, stay in Bureau until at least next civic switch, or until end of this GA.
About Repr, Caste and pacifism we're already agreed. I'll report when i can revolt again to decide when use SP and see if Pacifism is too expensive.
In part 2, tomorrow i'll set a plan for any city if you want or i'll just follow the guidelines we decide.
I mean our core cities. About new cities, you're right about China and Khmer, with some structure for the most commerce rich. But remember that if we run slavery and lack the 2nd level structures (library and market/grocer), we can't run specs, so we do not take advantage from them.Do you mean those are required in order to keep the city? I don't think any of those is important. Courthouse and good production are more important. Or just extremely good production. Most of the new cities don't have the potential to be useful economically. But they have the advantage of being close to front lines, so they can produce reinforcments quickly if they have good production.
Sure, it's far more we need to take Koishan. But it's not enough to take 6 Russian cities and keep 3 (the north riverside ones).This is more than enough to take Koishan. For Peter, I think 7-8 cannons total and a few more lbs should be enough. (10 cannons is overkill IMO) This is flatland, we can't get flanked, and we can take our time: this stack can heal up in every corner since it's only purpose is to get Peter, while the southern stacks have to get Qin, the rest of Sury, and Toku.