At least it looks like little was modified to start units. Normally AIs start with 2 archers + archery = 12k power.
It is impossible to make 15 or 17 with techs only, so I suppose an archer was added to everyone.
If we take every civ starts with 3 archers, there is only one option available --> no civs starting with the wheel, so at least no Toku this time.
4 civs with hunting OR mining, 2 with NONE of this two
(so civs PROBABLY not in play: Sumeria, Byzantium, Babylon, Japan, Ottoman, Arabia, Egypt, Mongolia, Mali, Arabia.
Also probably no mining+hunting, so no Khmer, Ethiopia, Russia, Germany
How many leaders left?)
My guess: 2 of: America, Native, Dutch, Spain, Inca - I expect Inca/Spain for Oracle blocked + Natives far away to annoy us to extreme level
4 of: Zulu, Vikings, 2nd Rome, Joao, Persia, Maya, Korea, India, HRE, Greece, England, China, Celtia, Carthage, Aztec.
In terms of being a cruel mapmaker, Vikings, Zulu is a must. I guess Celtia and Carthage also