SGOTM 23 - Turbo Ants

It's in there. It only applied to peace vassaling I believe.
We'd need 3.0 x his power if NOT a land target and want a peace vassal.
I'mnot talking about that bullet point but the bullet poitn on avverage power. IS that the same modifier? Not clear to me that it is.
 
I'll finish up T123 in the next hour and break for lunch. (hand off to you for workers)
Then we get to see Coal!

I might be able to play T124 this afternoon, but have a party tonite. Finish on Sunday.
Okay. Let's at least get to seeing coal today, if possible, so I can work while you party. fink ;)
 
It's about time for the Countdown to Extinction! The only AI that might die 124 is KK. And maybe Mehmed. The rest die 125. They may all die simultaneously T125. That would be a thing of beauty.
Kill a man. You're a murder
Kill many, and you're a Conqueror.
Kill them all...You're a god!
 
You have the two amphibs up by Canterbury in different galleys. Is that how you want it? Are you planning to send one galley to York first, attempt the capture, then send the second only if needed?
 
Are you going to CF Churchill this turn? Seems dangerous to leave our galleys out there in teh open. Plus, you could load the 5xp knight and the GG onto our Fred galley and move it 2n safely now. Next turn you upgrade the galley give it 10XP for +2-mvmt and the knight can be C4.

T124 drop the knight at Nott-se (after DoW), move to Hamburg to pick up two more knights for T125 attack.

Or is that what you were planning?
 
You have the two amphibs up by Canterbury in different galleys. Is that how you want it? Are you planning to send one galley to York first, attempt the capture, then send the second only if needed?

Yea, I meant to do that... :blush:
no, that would have been a small mistake...but are you sure I did that? I'm almost sure the amphib is with the 9/2 ...which has the option to be amphib
 
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