Hope that all is well. Prayers for you, your wife and family. She is way more important than a turn set.
Agreed. Our thoughts and our prayers are with you at this difficult time.Best wishes, Pigswill.
Power is a bit tricky, as all sorts of things contribute to it... population points, learning techs, building Buildings, and building Units."I'm concerned that someone found Lisbon early and made a warrior rush. Didn't one of the AIs have a climbing power graph early on?" I meant one of the other teams had a climbing power graph early. Was that not the case.
Sorry to hear that, praying for you and yours.Back in RL my wife's in hospital so I'm tired and distracted. Not a good time to play a set.
For now, keeping Open Borders with Frederick will help us to see where he might be sending his Worker. I think that for the time being, it's worth the risk of Stalin giving us -1 Diplo Attitude for Refusing to Stop Trading with Frederick so that we can have this extra manoueverability in Germany's Culture.You mentioned some time ago that we might want to close borders with Fred in 11 turns to keep Stalin from making a demand. Not clear that that is optimal.
If we don't end up stealing a Worker, Warrior 1 will be needed further to the west to clear a path through whatever Barb Unit or Units may be lurking to the north-east of Paris so that we can settle a City to the north-east of Paris.Should stealing a worker on the sheep become unworkable, what about exploring NE with warrior 2?
You have a green light from me (assuming you mean the edited version where on T43 the worker moves 1N and roads the forest, etc.)I will play the test game, and, if I don't have any problems or generate any questions, I'd like green lights to play in 24 hours. PPP is in Dhoom's last post and in #385.
Will pause for discussion if worker steal is possible or some unexpected event occurs.
For now, keeping Open Borders with Frederick will help us to see where he might be sending his Worker. I think that for the time being, it's worth the risk of Stalin giving us -1 Diplo Attitude for Refusing to Stop Trading with Frederick so that we can have this extra manoueverability in Germany's Culture. Comfortable with that.
If we don't end up stealing a Worker, Warrior 1 will be needed further to the west to clear a path through whatever Barb Unit or Units may be lurking to the north-east of Paris so that we can settle a City to the north-east of Paris. If Germany settles between the sheep, would he still be needed. there?
Besides, any further exploration now risks us running into AI Scouts and meeting multiple AIs. Knowledge of the map is valuable too, but will comply unless others raise the issue.
Try it out in the test game because it's hard to visualize with just text. When I played in the test game:If Germany settles between the sheep, would he still be needed. there?
I understand. For the short-term, we seem to have consensus to try out this approach of avoiding incurring WFYABTA by avoiding meeting additional AIs in the time up to Alphabet plus about 2 turns.Knowledge of the map is valuable too, but will comply unless others raise the issue.
I'm okay either way, but if we wait for the last minute to move Warrior 2, we absolutely cannot forget to move Warrior 2, and he has to head straight for Paris without any misclicks. I tried to give double-checks in the PPP, to try to catch any item that we might have forgotten, but the safer approach would be to do as Jersey Joe suggests so that we don't risk forgetting.I would suggest that you might want to start the warrior moving from Portugal to Paris this turn since it is unlikely he will get a chance to steal a worker before he must leave.
It all depends upon our tech path. Imagine that we go:Dhoomstriker, I think you may be over-estimating the AIs research capabilities, certainly in my test games we start leaving the AIs behind by 1000bc.
Test away!In the short term I'm wondering if XO should build a WB instead of a settler T45. A WB could explore England before heading for fish for NE city, assuming XO grows while building WB we can whip the additional population into a settler which would recover the 30h for the WB. Maybe I'll test this out.
No reason, really. Go ahead and do it if the opportunity comes up.Cactus Pete said:So, why would I need to pause for consult just to gift a health research to Churchill?
It's helpful to get AIs' surplus Resources (such as Joao's Crab) to avoid 2 AIs trading Resources with each other, to avoid them getting positive Diplo Attitude with each other, as we generally don't want AIs to get Pleased toward each other, especially if we plan to be declaring war on at least one of them.Cactus Pete said:Assume you're advocating making these trades for diplo purposes. What, exactly, are the potential benefits, and what price (if any) would we pay if we stop the trades (after 10 turns, of course)?