here's the save
and I traded. But here's the whole story:
Pre flight check
Notation: I noted unit condition of own (after fight, before fight they are usually rested and if not, I wouldn't tell you) and opponents (before fight, after fight they were dead) in brackets behind their name. Although I kept track of our win loss record (w-l).
Take off
(0) 450 switched Rusicade to library.
Pike supports wounded berserk near Cartaghe.
Army kills reg NM in Theveste (7/9) (1-0).
some MM.
Switch Oslo and Karasjok to horsemen (shortrush 3s).
I want some more before I get Chivalry in turn (2).
IBT vet MI (3/4) kills our exposed vet berserk near Carthage (1-1)

(
Karakorum worker --> worker
Oslo horseman --> university
Odense horbor --> university
Fauske berserk --> berserk
Sabratha builds Zeus for us
(1) 460 berserk (4/5) from ship kills vet MI (2-1).
ship-chain berserks from Alesund to Carthage, vet berserk kills reg MI (1/4) (3-1)
MI (3/4) kills redlined reg archer (4-1)
rush horseman in Honningsvag for 40g.
IBT Pike (1/4) defeats reg MI (5-1)
Bergen university --> market
Channel City university --> Palace (Cope Prebuild)
Stockholm Berserk --> Berserk
Alesund Worker --> Library (fish near, 60% corrupt)
Karasjok horseman --> Harbor
Vadso worker --> Caravel (Privateer prebuild)
Honningsvag horseman --> horseman
(2) 470 army kills vet NM (6-1)
gift Celts 100g, trade Chemistry for Chivalry, 235g (they offered 21gpt)...
Celts also have astronomy
e-MI kills reg archer (7-1)
upgrade 4 horses to knights (480g).
Draw back our units at Carthage, wait for more.
science down to 80%, waste 4 beakers at +77gpt...
IBT research Physics. Now ToG (4 turns at 90%).
(3) 480 5 berserks, 1 knight, 1 pike in position at Leptis Minor. Some need healing.
Celts would give 71gpt for Physics...
IBT reg archer attacks e-MI at Leptis Magna and loses (8-1).
Tatu worker --> worker
Reykjavik Berserk --> Harbor
Stavanger market --> university
(4) 490 Trebuchet bombs reg galley (2/3) ;o)
e-MI kills vet archer at Almarikh (9-1)
IBT Vet archer loses to army (2/9) (10-1)
(5) 500 Our Golden Age ends
IBT Ottomans end Alliance.
riot in Bergen

call scientist in
Almarikh worker --> Settler
Madrid finishes Sun Tzu!
(6) 510 Trade Engineering to Spain for 22g + 4gpt.
Trade Chivalry (they lack Iron and horses) to Ottomans for 30gpt, 9g.
Celts offer 88gpt for Physics...
Vet Knight retreats from reg NM (2/3), vet knight kills reg NM (11-1).
Cannot hold 4-turn-research (344 bpt). Science to 70%.
Trade Physics to Celts for 30g + 88gpt.
IBT Trondheim Heroic Epic --> Sistines (Prebuild for ToE)
Kazan settler --> settler
Aarhus market --> university
Celtic Alesia finishes Sinstines Chapel, Richborough Knights Templar
(7) 520 Celts know Music
e-MI kills reg archer (12-1)
IBT Theorie of Gravity. Magnetism in 6 turns at 90%
Channel City market --> Palace (Newton or ToE)
Reykjavik harbor --> university
(8) 530 Battle for Carthage:
vet MI loses to vet NM (2/4) (12-2)
e-berserk (2/5) kills NM and takes City!! (13-2)
Aqueduct, Great Wall. Size 4, 1 resistor. 2 slaves.
vet Knight kills reg archer (14-2)
Leptis Magna
vet Knight retreats from reg NM (3/3).
e-MI kills reg NM (15-2)
Theveste
army (9/9) kills reg NM (16-2).
IBT Carthaginian AC (3/4) kills Ottoman reg warrior
Stockholm berserk --> aqueduct
Birka courthouse --> aqueduct
Karasjok harbor --> caravel (privateer prebuild)
(9) 540 Battle for Hippo (amphibian)
vet berserk (2/4) kills reg NM (17-2)
vet berserk (2/4) kills reg NM (18-2), takes city.
Hippo size 2, harbor, 1 resistor, 1 slave, 1 trebuchet.
Battle for Theveste
army kills reg NM (19-2), takes city.
Theveste size 3, 1resistor, 3 slaves.
e-MI (3/5) kills AC (20-2).
vet MI kills reg archer (21-2).
Battle for Utica
e-berserk kills reg archer (2/3) (22-2)
IBT Bergen market --> harbor
Leptis Minor worker --> settler
(10)550 Battle for Leptis Magna
vet berserk kills reg NM (23-2), takes city.
Leptis Magna size 4, w resistor.
founded Haugesund near cow.
left over some worker moves.
Landing
After flight check
Cartaghe is down to two cities. I could have erased them if I had knewn they only had one NM in several cities but I did not want to risk any losses so we could focus on buildings. We don't need any more units I think so feel free to switch all builds in progress.
I startet Newton and a ToE-Prebuild which can also be toggled (or changed if I started ToE too early).
I'd suggest to take on Otto in the next turnset Maybe with rop-rape but maybe that's not necessary.
Sorry I did not get berserks on Mediterranean in better position that's one of my major mistakes I always commit...
