SGOTM 9 - Xteam

The good - We managed to lose both Graceland and Upsetta!! :p

The bad - War Weariness was so bad that we had to change governments. Of course, we drew 5 turns of Anarchy!! :rolleyes:

<< The Save >>

The turn log:
Turn 340 – 1750 AD Pre-flight
We need a Settler for near Detroit and Agedincum is losing food, so we rush a Settler there for 104 Gold.
There is a Cav and a Dumbo in Oslo. I wonder if we can lure him out with a Warrior threatening Oslo. Move a Regular Warrior onto a plains tile 1 NE of Oslo.
I would like to lure that Cav to Upsetta and if he promotes, so much the better.
Leave Upsetta and Graceland free of defenses.
Just checked and The Spanish are the furthest behind in tech. If this doesn’t work, perhaps we should rearrange again to allow Spain to be the Aluminum dealers. We’ll see.
OK, press enter.

IBT
Dehli Bank => Courthouse.
Linkoping Aegis Cruiser => Stealth Bomber.
Agedincum Settler => Courthouse.
Izmit Battleship => SAM Missile Battery.
Aydin Destroyer => Stealth Fighter.
Oil at Fredrikstadt is exhausted.

Turn 341 – 1752 AD
Found Gjoevik on the Aluminum near Detroit. Rush a worker for 80 Gold and an Airport for 240 more. Check the domination limit and we’re 35 tiles under without this city.
Wake an Artillery unit and place it on a hill south of Upsetta and 2 tiles from Oslo as a lure.
Check the F4 screen and America is still the only one trading with India?

IBT
Indian Vet Cav lands 2 tiles NW of Jonkoping, looks to be headed for Uppsala (The Ivory?)
Madrid SS Exterior Casing => SAM Missile Battery.
Edrine Mass Transit System => SS Stasis Chamber
Tabriz Police Station => Wealth.
Izmit SAM Missile Battery => Barracks (as it should be our chokepoint town we need to hold.
Gjoevik Airport => Worker (rushed for 80 Gold) and then Marketplace for an additional 360 Gold.

Turn 342 – 1754 AD
The Indian Cav can not get to Uppsala in one turn. However, to deter him, I place a Vet Musket in Uppsala. Then move an Ottoman Worker to the Iron Hill near Upsetta.
Change a Taxman to an entertainer in Entremont to avoid rioting.
We are 23 tiles form the Domination Limit
Still no further trades with India, only America.

IBT
The Indians now have 2 Cavs. The one that disembarked last turn attacks our warrior and defeats him. A second one captures our Worker near Bjoergvin and retreats back into Oslo.
Madrid SAM Missile Battery => SS Thrusters.
Pollution strikes Santiago.
Theveste Recycling Center => Police Station.
Pollution near Tabriz and Hovd.
Leptis Minor SS Life Support System => Stealth Fighter.
Norrkoping Stock Exchange => Wealth.
Izmit Barracks => Radar Artillery.
Gjoevik Marketplace => Courthouse.

Turn 343 – 1756 AD
Take a look inside Oslo. It has 1 resister remaining, no shields of production (they are in Anarchy?), 4 clowns and there is a Dumbo and 2 Cavs (one is Reg and one is Vet (currently 3/4)). Still no Aluminum. A Rifle is due in 23 shields. Current pop is 5.
Our deal expired with The Ottomans. Pay them a visit and gift them Gjoevik with Aluminum, Airport and Marketplace.
Now let’s see if they trade it?

IBT
The Ottomans and India have signed a Trade Embargo against us. Well, we know they had contact!
The Indians send a Cav into Graceland and take it from us, along with 1,112 Gold!!!!
Richborough and Drammen riot.

Turn 344 – 1758 AD
Clean up some pollution.
Investigate Graceland for 138 Gold. There are 23 resisters, 2 Happy citizens and 1 clown! They start a Rifle that will complete in 8 turns. All the non-cultural improvements seem to have survived, now if he doesn’t sell them all?
India changes to a Communist Government!
Change lux sldier to 10%, income changes from 2377 GPT to 2090 GPT. However, we have 61,217 in the treasury! Need to hire a clown in Drammen.
Ottomans have not traded with India. Investigate Gjoevik for 12 Gold and the Airport and Marketplace are intact. I have CivAssist2 running and cannot see the number of Aluminum sources they have as the icon is in the way!
XTeam_Grace_1758AD.jpg


IBT
The Ottomans settle a city, Istanbul, near Barcelona, well, across the straights.
Iron Mountain Recycling Center => Airport.
Starvation at Snagast.
Leptis Minor Stealth Fighter => Stealth Bomber.
Izmit Radar Artillery => Start another.
Aydin Stealth Fighter => Stealth Bomber.

Turn 345 – 1760 AD
Clean some pollution.
Still no trade between India and anyone except the Americans.
A Rifle is showing in Oslo. Investigate Oslo for 18 Gold. Oslo is down to 3 content citizens producing 15 shields per turn. They have started another Rifle, due in 5 turns.
The city shows 1 Rifle, 1 Dumbo and 1 Cav in it. No Aluminum.
I can’t stand it and investigate Jonkoping as well. There are 6 content citizens and they are 3 turns from producing a Cav, at 16 shields per turn. Because they are Communists, they are losing 5 shields per turn to corruption!

IBT
Spain and India have signed a Military Alliance against us! Not too smart!
WOW!! An Indian Cav ventures out of Oslo to capture a worker followed immediately by the Dumbo that takes our Artillery located between Upsetta and Oslo. Some action at last.
Drammen riots?
Almarikh Mas Transit System => Offshore Platform.
Ulaanbaatar Hospital => Mass Transit System.
Orebro Offshore Platform => Factory.

Turn 346 – 1762 AD
Let’s see, we have a 3/3 Dumbo that can take Upsetta next turn, so I move an Ottoman Worker onto the Oil Tile between the Dumbo and Upsetta.
Clean up some pollution.
Graceland’s pop drops to 25 and shows no defenders?

IBT
OMG, The Dumbo captures our Ottoman Worker but does NOT take Upsetta? He truly is a Dumbo!! :eek:
A Spanish Longbow moves to take Seville but loses 2 of 3 HP as it passes by a Modern Armor!
Iron Mountain Airport => Wealth.
Linkoping Stealth Bomber => Radar Artillery.
Izmit Radar Artillery, start another.

Turn 347 – 1764 AD
Olso is down to pop 2?
Still no trade between India and Ottos.
We attack a Spanish 1/3 Longbow with a 3/3 Cav and kill him, promoting to Vet.

IBT
Well, the Dumbo gets smart and takes Upsetta along with 1,271 Gold.
Tromsoe wants to join us but since we want the Aluminum to go to India, we refuse.

Turn 348 – 1766 AD
Our gold income dropped to 1,212 per turn, cut more than in half!
Clean some pollution.
Rearrange some units around Upsetta.
Time to choose a FP location? I decide to place the FP in Gergovia, which just happens to be where Canute II is located. Nice pick, whoever did it! It is currently building a Hospital which I rush for 568 Gold.
There are 18 cities about to riot.
Rush a Police Station in Richborough as there are, with 30% lux, 4 happy and 15 unhappy citizens with 6 clowns!
We are suffering massive War Weariness. Even with the lux slider turned up to 100%, we’re in deep trouble. I decide to change government.
Of course, we draw 5 turns of Anarchy!
XTeam_1766_AD_FP_Location.jpg

IBT
Rchborough Police Station => Recycling Center.
Gergovia Hospital => Forbidden Palace.
We lost a source of oil near Detroit.

Turn 349 – 1768 AD
Clean up some pollution.
I don’t know if rushing the FP will work in Anarchy, so I do not try.
Changing to Anarchy results in no riots, 4 turns remain.
Remove the Vet Infantry from Nidaros to Linkoping and upgrade to Mech Inf for 20 Gold.

IBT
A Spanish Longbow attacks the Mech Infantry in Seville and, well, dies!
Lots of Starvation and a few We Love the King Days, very strange!

Turn 350 – 1770 AD
Fortify a bunch of Workers near New Leptis Magna.
Cover a group of Workers cleaning pollution with Modern Armor near the Spanish city of Sandnes.
Again, do not try to rush FP in Gergovia, leader is there.

After Action Report:
We managed to give away both Graceland and Upsetta. This really Upsetta our population and so we are now in Anarchy, with 3 turns remaining, pending a government change. CivAssist2 says we will earn more gold from a Communist Government but that will kill production. I am thinking of Monarchy.

Despite all our efforts, India still does not have aluminum!! :cry:

Forbidden Palace can be built in Gergovia, a leader is present there. Please see the screenie.

I tried to get screenies of Grace and Upsetta but the program says they are currently unavailable, must be because of the Anarchy?

Good luck Capt!
 
Well, things are starting to move along.

Roster:
Capt - UP
Gator - On Deck
Ivan
Bluebox
Willow
Leif
- Just played!

:spear: Never thought I'd be proud of losing our 2 largest cities! :eek: :p

:hmm: We need to try and think of a way to get Aluminum to India! :mad:

Good luck Capt!! :rockon: :rockon: :rockon:
 
Nice! :thumbsup:

We're loosing cities, thrown into anarchy, things are just peachy! :goodjob:
Now if we could only get some aluminum to our enemies! :rolleyes:

I'd favor monarchy for our new government. :king: Vanilla Communism just isn't very nice production-wise.

@ Cap't: don't forget to watch for the Americans to get fission; we need to take the uranium by Washington before anyone start the Manhattan Project. :nuke:
 
WillowBrook said:
@ Cap't: don't forget to watch for the Americans to get fission; we need to take the uranium by Washington before anyone start the Manhattan Project. :nuke:
OOooppps,:eek: you told me about that too! :cry: Sorry I forgot. :blush:

Got caught up in all the anarchy! :rolleyes:
 
Good job leif.

Not sure what to do about the alum issue. I'll look at the save after work.
 
I wonder if the Ottomans will be more willing to trade aluminum once they've finished the Apollo Program. :hmm: IIRC, the Americans don't have space flight, so the Ottomans would trade it to them without competition in the space race. (I don't see any reason to do anything about the Ottoman's space aspirations until they're almost done with all the parts - which shouldn't happen because they shouldn't ever get uranium.)
 
WillowBrook said:
I wonder if the Ottomans will be more willing to trade aluminum once they've finished the Apollo Program. :hmm:
With a quick war, we could reconfigure the aluminum supply situation and give it to Spain? :D Spain is way behind in the tech dept so may trade it to try to catch up. :crazyeye:

And while we're at it, we can take out the Otto's Apollo Program?
:mischief: :mischief: :mischief:

EDIT - BTW, Spain signed an alliance against us with India. We would reward them for their insolence! :lol: :lol: :lol:
 
India was at war with Spain earlier in the game, how will that affect their trading of resources?

Edit: We know that India and Otto are working diplomatically with each other, so we may want to make sure the Otto's have all the sources of alum. Can we tell where India is getting their other resources from? I only ask becasue we may need to thin out the trading partners to help Otto and India trade with each other.

I'm thinking, again, that we may want to end this as an AW game to encourage cooperation between the other AI's.
 
DJMGator13 said:
India was at war with Spain earlier in the game, how will that affect their trading of resources?
Their relations must be pretty good now as they are allied against us, and Spain did that with only 2 cities. Gutsy move? :rolleyes:
DJMGator13 said:
Edit: We know that India and Otto are working diplomatically with each other, so we may want to make sure the Otto's have all the sources of alum. Can we tell where India is getting their other resources from? I only ask becasue we may need to thin out the trading partners to help Otto and India trade with each other.
The F4 screen shows that India has a deal with America. I suspect that is the wines that India has. Before Spain declared, as a result of the alliance against us, both Spain and Ottos were listed as potential trades, not actually trading.
DJMGator13 said:
I'm thinking, again, that we may want to end this as an AW game to encourage cooperation between the other AI's.
Yes, but we may have to make peace for a couple of turns at certain points to gift cities or rearrange the landscape in some way. I do find it interesting that Spain would go to war with us, in India's name, but not trade Spices to India?? :confused:

Of course we can't see what is going on until we get a government back again, so we'll have to wait for The Capt. to post us a screenie... :mischief:
 
I think we better swap again. I don't know when I can play this. I hoped to be able to get to it yesterday, which is why I didn't ask for it before...

That said, we're getting to a very weak part of my game now. I can't remember the last time I won by space ship as UN usually is the latest of the victory conditions I go for. If it's not too much trouble, I ask that the rest of the team finish it off.

I really need to concentrate on work, too... :blush:
 
Capt Buttkick said:
I think we better swap again. I don't know when I can play this. I hoped to be able to get to it yesterday, which is why I didn't ask for it before...

If it's not too much trouble, I ask that the rest of the team finish it off.
OK Capt., thanks. We'll do our best!
Capt Buttkick said:
I really need to concentrate on work, too... :blush:
Hope you get it all fixed up! :cry: ;) :p

Roster:
Gator - UP
Ivan - On Deck
Bluebox
Willow
Leif
Capt.
- Requested skip :cheers:

Feeling better today Gator? Good luck... :hammer2:
I love new smilies.... :mischief:
 
I think we should let the Ottomans complete the Apollo Program, and even start building SS parts before we put a stop to it. I have no empirical evidence to back this up, but I suspect that once they complete Apollo, they will be more willing to trade away aluminum.

Problem with giving Spain the aluminum is that we'd also have to give them the tech that makes it visible (rocketry), not to mention that they might to the same thing the Ottomans did in selling off improvements - more likely in fact, give how poor they are. I'd leave it with the Ottomans, since they at least seem to have good relations with the Indians. Once the Indians gain some more cities and population, the other civs will try to curry their favor, and I think we have a chance at getting them to space.
 
WillowBrook said:
I think we should let the Ottomans complete the Apollo Program, and even start building SS parts before we put a stop to it. I have no empirical evidence to back this up, but I suspect that once they complete Apollo, they will be more willing to trade away aluminum.
I'm willing to go along with this. We are in strange territory here, arent' we? :crazyeye:
WillowBrook said:
Problem with giving Spain the aluminum is that we'd also have to give them the tech that makes it visible (rocketry), not to mention that they might to the same thing the Ottomans did in selling off improvements - more likely in fact, give how poor they are. I'd leave it with the Ottomans, since they at least seem to have good relations with the Indians. Once the Indians gain some more cities and population, the other civs will try to curry their favor, and I think we have a chance at getting them to space.
You are prolly right about this as well. We may waste more turns readjusting everything to no avail. Perhaps it is time to just watch for a short while and see what develops.

We can continue giving cities and placing older units out to get India victories. Just hate to see a leader show up before they have aluminum. :rolleyes:
 
leif erikson said:
Just hate to see a leader show up before they have aluminum. :rolleyes:

Does the Vanilla AI know how to use leaders? :hmm: I seem to recall reading somewhere that they would just let them sit around. :rolleyes: I never really cared until this game. :crazyeye: Of course, it really can't hurt if they do get one, and maybe we'll get lucky. :D
 
I got it, although I may not play until tomorrow night.

Do we know why the other civs were selling off improvements in the cities we gave them? I'm wondering if we should give them all some gold for their treasuries.
 
Hmm - it might work to give them some money. I have no objections. I think the thing with selling improvements is that it puts shields in the production box, and that apparently was very attractive to the Ottomans on the distant southern aluminum island as they were building a second defender for the town.
 
I. Larkin said:
How many Alu Ottos have?
They had three, until they sold the airport and harbor in Santander. I did as you suggested and built a city near Detroit, rushed an airport and a marketplace and gave it to Otto. So, now they should have 3 again. One, they sold to America, I'm quite sure.

EDIT - The city's name is Gjoevik.
 
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