Preflight
Bomb some boats.
MM the army down to 5 turns.
MM electricity down to 4 turns at +6gpt.
(I) We lose a caravel to a destroyer, but we defeat another! Also a lot of troops (11 plus a troop transportfleet) leave Medina! 2-1 Sweet turn!
T1 (1530AD)
Kill a Viking frigate.
Sink the American destroyer, shoulda done that before.
Kill 5 inf and 4 grerilla outside the city, no losses! Cannons are cool... 13-1
(I) Nada. Our rifle army is getting pounded, but it'll survive.
T2 (1535AD)
Heal.
(I) Kill a frigate, lose a caravel. 14-2
T3 (1540AD)
We have a really really good bombing run on Medina -- even redline a few defenders. Even though the sipahi army is pretty hurt, I go for it; like I said, we gotta take chances on this one. Army kills one, two...lose 2 elites...now all defenders are redlined...kill one, two, three, four...and we've taken Medina! 20-4
(I) Elec --> RP in 15
T4 (1545AD)
(I) Get a new army!
T5 (1550AD)
Found New Hope. Kill 2 inf. 22-4.
Move army into Persia and load 4 sipahi into it. Kill a cav. 23-4.
(I) Lose 2 boats, hold off 5 cavs. 28-6
Things get sticky...Persians found Sardis near New Hope...and a decent sized stack moves in...
T6 (1555AD)
Out of the stack, kill 1 guerilla and 7 inf with our armies. 36-6
(I) Sink a persian destroyer, hah! The wounded remains of that stack retreats toward Sardis. Two new infs approach New Hope. Hold off a cav. 38-6
T7 (1560AD)
Chase the stack, kill 4 more infs. 40-6. Kill the two outside New Hope, losing a sipahi. 42-7.
Bring out cannons after Sardis, covered by the rifle army.
(I) Kill a cav, lose a rifle to a cav. 43-8
T8 (1565AD)
Kill a cav, get a sipahi promote. 44-8
(I) Nada
T9 (1570AD)
Kill one inf and destroy Sardis, along with a fleet of 3 frigates and a transport! 48-8
Kill 2 guerillas below New Hope. 50-8.
(I) Nada
T10 (1575AD)
Nada.
Ok, that's it for me. I may never see this game again...
Ok, we have a city in Persia, and we'll be bombing Mecca in 3 turns. With 2 sipahi armies in there, it should be no problem. I've been building settlers and stacking them in Noveau Edrine to ICS Persia. I killed a lot of infs and cavs during my turns, putting Persia on the defensive. Building the city seemed to draw them out a bit, which was a very good thing.
There are two explorers below our rifle army for pillaging purposes.
The Americans seem to have 6 bombers, and they concentrate on Salonika for some reason. The Persians have 3, which might be in Mecca.
We get Rep Parts in 9, and a new army in 8. I would recommend only loading 3 units into any new armies, so we'll be able to move them with galleons in the future. Our mainland is totally railroaded, so I started moving workers to India. Make sure you leave some behind, of course, for bombing cleanup.
I think my kill ratio was actually worse then 50-8, maybe as bad as 50-12; some boats died to bombers here and there, but the screen jumped around too much for me to see. I guess Khan's up, good luck man!
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