**This is my preliminary spoiler. Let me know if you want to add or change anything. I'll add images when I actually post it**
Team Durkz: Durkz, Elmarae, MOTH, Niklas, Wardance, zyxy.
From our pre-game discussions we arrived at 4 basic strategies to work with. 1: the Great Library... we want it. We will build it. We NEED it! 2: Research pottery first for a granary in our 1st city. 3: Switch to Monarchy as soon as is feasible. 4: We are hoping to be alone on our island as that will definitely help with our expansion phase.
Our intended research path is: pottery, alphabet, writing, literature, iron working, mathematics. After math we hope to have completed the Great Library and will then turn off research.
General Niklas, master of the spreadsheet, comes up with something I have never seen before; a plan detailing our opening builds of the first city to make it a 6 turn settler factory. But then again I am new to the CivFanatics community so perhaps everyone is familiar with such things...
Niklas opens the game for us, founding Durkztanbul in the starting position and spotting the third sheep. This throws Niklas' plan all out of whack and a NEW spreadsheet must be created to detail the creation of a 4-turn settler factory instead of 6!
We meet India only 5 turns into the game and trade masonry and bronze working for alphabet and ceremonial burial. Of course war is declared, much to Ghandi's dismay. We meet the Zulu on the following turn and trade masonry and bronze working for pottery, warrior code +10 gold. War is declared!
By 3450BC the barbarians are already becoming a nuisance. Partly because of a hut we popped and partly because... well, there's simply a bunch of 'em!
Looking at the map we decide to build our cities loosely in RCP 3 and 6, but we don't strictly follow it. More important we decide is to have cities 3 tiles apart for quick unit movement between towns. So it's more like CxxC. Our first city is founded in 2710 and by then we are cranking out the settlers as quickly as we can. Durkztanbul is turned into a 4 turn warrior/ settler combo factory.
In 2030BC, Iznik begins the pre-build for the Great Library. We meet the Arabs not long after in 1650BC. They know Persia and have the wheel. We buy the wheel from them before declaring war.
Quickly following, the Zulu build the Pyramids and the Oracle. In 1300BC we meet Persia. We buy their world map and declare war.
In 1100BC the first foreign interlopers land on our island- an Arab settler escorted by a warrior. And So the real battle begins!
In 1000BC we have 13 cities and 40 pop.
2 barracks, 2 granaries
9 workers, 2 slaves
8 swords, 9 warriors, 2 spears, 1 chariot.
(We built a few archers to help with barb control but they were KIA)
Score: 432 (firaxis)
33 gold in the coffers and 39gpt
The Great Library will be finished in 9 turns!
Our plans for the future: India will be the first to fall. They don't need any resources to build War Elephants and we really don't want to face them. The Zulu have no iron so we will leave them alone for now, maybe land a suicide squad with the intent of triggering their GA early so we don't face them DURING their GA. So after India we will set our sights on Arabia followed by Persia. For home defense we are building catapults to discourage the other civs galleys, and mostly building horse units for eventual upgrades, with swords thrown in for good measure.