http://gotm.civfanatics.net/saves/sgotm8/Bede_SG008_AD1840_01.SAV
Turn 0 (1800AD) Sink 2 Roman destroyers, ironclad and transport. Redline and kill 2 mech infantry with tanks/artillery.
IBT- Rome lands more troops at Galveston. England has rocketry.
Turn 1 (1802AD) 3 destroyers and a transport sunk at Galveston.
IBT- More bombing
Turn 2 (1804AD) Lose 2 infantry to redlined forted infantry at Galveston.
IBT- Same activity
Turn 3 (1806AD) Marine kills redlined Roman Inf. Airlift in 5 tanks at Galveston.
IBT- More bombing
Turn 4 (1808AD) Now we can make some headway. Bomb 9 tanks, 2 infantry and cavalry red, then kill them all with 5 tanks, a marine, and an infantry.
IBT- Ill tell you when it changes
Turn 5 (1810AD) Airlift 3 infantry to outside Molde
IBT- same as last sets
Turn 6 (1812AD) Airlift workers to Molde. Destroy 2 Roman bombers at Copenhagen
IBT- fewer bombing attacks, but Rome lands troops in the north.
Turn 7 (1814AD) Use artillery and tanks to kill off the Roman invaders. We get a leader. Sell refining to Greece for 100 gold. Sink two destroyers and a transport at Oslo.
IBT- 4 enemy bombing runs in the north.
Turn 8 (1816AD) Bring in several tanks outside Molde. Destroy a jet fighter
IBT- 5 bombing runs
Turn 9 (1818AD) Molde units Mech, Tow and infantry bombed and tanks raze the town.
IBT- More bombing runs
Turn 10 (1820AD) Bodo bombed and destroyed by tanks for some gold. Killed MI and Tow. Cleveland founded.
IBT- More runs.
Turn 11 (1822AD) Rocketry in, Ecology in 11 with some scientists. Contact Greece and gift them into the modern age. They get fission. Re-negotiate peace and trade rocketry and amphibious warfare for fission. We have the aluminum by Minneapolis, but we need to put a road in. Move workers up.
IBT- same
Turn 12 (1824AD) Connect the aluminum. Upgrade 9 fighters to F-15s. Copenhagen is bombed and taken. Rebase 14 bombers outside of Oslo.
IBT- same
Turn 13 (1826AD) Bomber redlines a cav. Send in the F-15s. First one kills the cav and Golden Age begins. Oslo is bombed and taken by a tank.
Turn 14 (1828AD) Bring in more troops to the former Viking lands
Turn 15 (1830AD) Raze Birka.
Turn 16 (1832AD) Bombing Stockholm brings bad news. Rome has modern armor.
IBT- A Roman MA takes an undefended airbase with an F-15.
Turn 17 (1834AD)
Turn 18 (1836AD) Trondheim captured, Rekyavik autorazed. Spend 102 gold to get a spy into Rome.
Turn 19 (1838AD) Kill a barb camp with a tank and get 25 gold and a promotion.
Turn 20 (1840AD) Kill 2 modern armor and Stavanger autorazes. Bergen and Aarhus are bombed and captured.
Done with this set, and the turns were not much fun. I didn't finish moving units, so whoever takes it can move whatever is appropriate. This was an island of small towns around size 6. There are a lot of size 20+ cities awaiting. And it took a lot of air strikes to redline these dug-in modern units. England is building the Manhattan project. I have science turned up, but if you want to try to turn off research and do some stealing, thats fine. It is 11 turns to Modern Armor.
Unfortunately, this game cant be won any time soon.

Bede can check it out and decide if its worth continuing. The Roman bombers are pretty much gone, but with 140-odd Roman mech infantry and nukes lurking in the future, this isnt looking too hot where we cant transport armies by air. We do have an army that supported this latest campaign, but its essentially stuck on that land mass.