Shakespear theater

SilentA

Chieftain
Joined
Jul 30, 2003
Messages
12
I conquered a city with shakesspear theater. Since it supposed to make 8 unhappy citizens content. There are 11 citizens total. 3 in resistance, 5 unhappy, and 3 entertainers.
What's up?
 
You just got it? I believe that the effects kick in when resistance ends. But it may be that 5 are unhappy because of it, as opposed to eight.
 
Also, it could be that the citizens had been "whipped" (forced labor) by the previous civ's leader. It takes 20 turns for the unhappiness to fully dissipate. (You can check this by clicking on the faces in the city screen. If a percentage of the citizens say, "We can never forgive the cruel oppression you bore down upon us," you have your answer.
 
If you are still in war, the unhappiness could come from war weariness and aggression aganist the citizens mother contry. And the citizen may have been drafted.

Originally posted by JonathanValjean
Also, it could be that the citizens had been "whipped" (forced labor) by the previous civ's leader. It takes 20 turns for the unhappiness to fully dissipate.
If the citizen has been heavily whipped, it could take lot longer then 20 turns to completly recover. For each citizen lost due to whipping, you also get one unhappy. Every 20th turn one citizen recover.
 
Every 20th turn one citizen recover.

I'm afraid your're wrong. The AI could be whipping up to 4 citizens per turn, if they only whipped 4 citizens then they will all "recover" after 20 turns. If 2 citizens are whipped over a period of 2 turns, then one citizen will recover 1 turn after the first.

Hope that's understandable :)
 
It is possible to haveore "unhappy citizens" than you have citizens. While that sounds a bit stupid it explains what you have:

11 citizens - 3 resisting, 5 unhappy, 3 entertainers.

Ignoring the resisters, that means you are generating 3 happy faces (from the entertainers) and 8 content faces (from Shakespeare's Theatre). I'll assume you have no luxuries connected, no commmerce (hence no lux tax) and are regent, which think is 2 content by birth.

So you are providing 3 happy faces and a total of 10 content faces. Yet the 5 citizens are all unhappy. Therefore you must have AT LEAST 18 "unhappy faces" - although the game never talks about these, it's useful to think of these.

You've got 3 due to size (5-2=3). The rest must be coming from war weariness, whipping/conscription or "cease the war against our nation". War weariness alone could provide up to 11 "unhappy faces" (100% of town size) if it were far advanced. If the AI whipped or drafted as well you coulave the required 18+ unhappy faces.

Essentially, it's possible to make a town so unhappy that it takes extra effort to make the citizens happy.

If you had a town which grew from size 1 to 2 every 4 turns, and you whipped every time it reached size 2, after 4 whippings there would be 4 unhappy faces, even though there is only one citizen. It would take e.g. 4 luxuries just to make the citizen content again.
 
Originally posted by Gainy bo

I'm afraid your're wrong. The AI could be whipping up to 4 citizens per turn, if they only whipped 4 citizens then they will all "recover" after 20 turns. If 2 citizens are whipped over a period of 2 turns, then one citizen will recover 1 turn after the first.

Hope that's understandable :)
Understandable, but I do not agree.
I tested with whipping citizen in turn 1 and 10. In turn 21 one citizen had turned to content again. Nothing happened till turn 41 were one more citizen turned to content.

I was testing on vanilla v1.29f.
 
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