Thalassicus
Bytes and Nibblers
Post new strategies or fun games you've experienced with the recent leader changes. 
I'm loving my current game as Dido of Carthage. She now starts with a Trireme, can send civilian units across water from turn 0, and new port cities get a free Lighthouse trade connection.
I started on one side of a large bay across from Polynesia. I promptly settled aggressively onto their continent, taking some fantastic city sites. I'm using my starting Trireme to escort settlers and workers across the bay. Carthaginian ports automatically get free trade routes, so I got the pantheon reward of +3
per trade route, immediately boosting my science rate by +50%
! Barbarian ships occasionally blockade my cities and cut off trade. This severely impacts my science and gold income, so I'm going to get a Liberuna soon to help clear out pirates from my trade lanes.
An interesting thing about Dido is she can immediately embark civilians, but not military units, so it's challenging to explore inland on new continents in the early game. I basically needed beachhead cities to build scouts for exploring deeper into the continent. This provides some fun risk and uncertainty I didn't anticipate when planning the leader. I love discovering emergent gameplay like this.
I plan to turn the southern city Hippo Regius into my military specialization city. It has 6 food resources, 1 iron, 7 hills, AND ocean access, ideal for both land and sea military production. It's also right next to the peaceful Polynesians. Perfect place to crank out an army!

I'm loving my current game as Dido of Carthage. She now starts with a Trireme, can send civilian units across water from turn 0, and new port cities get a free Lighthouse trade connection.
I started on one side of a large bay across from Polynesia. I promptly settled aggressively onto their continent, taking some fantastic city sites. I'm using my starting Trireme to escort settlers and workers across the bay. Carthaginian ports automatically get free trade routes, so I got the pantheon reward of +3


An interesting thing about Dido is she can immediately embark civilians, but not military units, so it's challenging to explore inland on new continents in the early game. I basically needed beachhead cities to build scouts for exploring deeper into the continent. This provides some fun risk and uncertainty I didn't anticipate when planning the leader. I love discovering emergent gameplay like this.
I plan to turn the southern city Hippo Regius into my military specialization city. It has 6 food resources, 1 iron, 7 hills, AND ocean access, ideal for both land and sea military production. It's also right next to the peaceful Polynesians. Perfect place to crank out an army!

