Share your greatest cities

What is the highest appeal tile you have seen in your games?

  • 10-11

    Votes: 3 37.5%
  • 12-13

    Votes: 2 25.0%
  • 14-15

    Votes: 1 12.5%
  • 16 or higher

    Votes: 2 25.0%

  • Total voters
    8

Bosque

Warlord
Joined
Jul 13, 2016
Messages
238
Location
Texas
I generally play Emperor or Immortal, occasionally trying a Deity game, but only when I choose my civ. My favorites are Maori and Cree. But yesterday I finished my most recent random game as Indonesia (I had forgotten how much fun Gitarja is to play). This game was Emperor on a splintered fractal map, which is rapidly becoming my go to map choice. And in this game, I developed two of my greatest cities ever.

The first city was Blue Hole, settled near Sukritract's Great Blue Hole natural wonder and not far from Mount Kilimanjaro. I built Mausoleum of Halicarnassus there, along with the Temple of Poseidon from another mod. Add Huey Teocalli for the adjacent lake tiles, kampungs on almost every coast tile, and Liang's fishery improvements on the rest, and this turned out to be the most powerful coastal city I have ever built. The game ended in 1670 with a diplomatic victory, and by then the city had reached size 32 and still had a +55 food surplus every turn. No telling how big it would have grown if I had not chosen to end the game diplomatically at that point. But I didn't want to keep hitting next turn. Also a coastal city with 120 hammers per turn is pretty impressive!

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In the same game I also developed my highest appeal city ever. The city of Boreal Forest was settled on a coast with tundra in most of the tiles - a perfect setup for St. Basil's. Once that was built this city became a beast. The added culture enabled rapid growth. The borders grew large enough (with some judicious tile purchases along the way) that I was ultimately able to build four national parks in this one city, three adjacent to the city to the E, S and SW, and a fourth on an island to the N. I had never thought that was possible. I was able to build eleven national parks across my empire, which I believe was also a personal best. But Boreal Forest's parks were the best, even though there were no mountains or natural wonders in sight. It was mostly all flat tundra. But another city built Eiffel Tower, giving +2 appeal to all cities in the empire. And I was able to build Golden Gate Bridge connecting to the island to the north, giving +4 appeal to every tile in the city. I didn't improve any features, and used builders to plant woods on every empty tundra tile. Then add in Reyna's Forest Management promotion, which gives +1 adjacency appeal to every undeveloped feature in the city. The four national parks in the city had total appeals of 54, 55, 56 and 63. As you can see, I actually had two tiles with breathtaking appeal of 17. The only thing I can think of that I was missing was the Great Person who gives +1 appeal to every tile in a city. Have any of you ever had a tile with a higher appeal?
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Please post photos and descriptions of your best cities in the thread below.

EDIT - I forgot to mention that I was also suzerein of Auckland, which really helps Gitarja.
 
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Also I am looking for some help. How do you take a screenshot in game? I just used my phone to take a picture of the screen, and that is not as clear and crisp as a screenshot.
 
I would recommend also including the city details.

Blue Hole: size 32, +55 food, 120 hammers, 115 gold, 45 science, 94 culture, 50 faith.

Boreal Forest: size 20, +43 food, 132 hammers, 241 gold, 16 science, 24 culture, 35 faith.
 
Also I am looking for some help. How do you take a screenshot in game? I just used my phone to take a picture of the screen, and that is not as clear and crisp as a screenshot.

F12 and it goes into your Steam screenshot library.
 
17 appeal, that would give 1700 gold for building a neighbourhood on a farm which basically would pay for the whole neighbourhood by itself.
 
Please post photos and descriptions of your best cities in the thread below.
Well, it's by no means my best city ever, but this one earned me a hefty pile of likes:
Spoiler Aachen on the left :

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I made a thread a year ago about it's +15 hansa, which at the time, was extremely difficult to achieve. Fortunately I posted in the thread that the city itself had 406 production, and only one trade route. 208 were from the Hansa and its buildings. +88% production modifier from just stacking boosts like a madman.

For how much potential land is taken up by other cities, I think it did okay.
I Tend to prefer having groups of 3-4 cities when I can to leverage the district game.
I have many examples of that but I'll abstain as they are more urban agglomerations than cities.
 
293 culture city, theater square isn't perfect because I wanted a c-hub there, RIP for 5 gold I guess.

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167 science, 165 production, 231 culture city.

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