danaphanous
religious fanatic
- Joined
- Sep 6, 2013
- Messages
- 1,501
Hey guys, this thread has been active in general discussion for a while and I thank the moderators for letting that happen, but I realized I was supposed to post Let's Plays here so I'm putting it up here!
After a few people on the forums requested I record some of experimental games I started recording them around a month ago. It's been great real fun and an awesome learning experience for me! I'm a solid Deity player and I usually don't have a hard time winning normal games so I've begun to challenge myself with harder games and personal restrictions. I've only played civ about 500 hours (which apparently is not a lot judging by fans here) and have yet to play many civs or strategies, so this will be a great learning experience for me and a great way to improve my own gameplay even further as other players comment, please do!
The AI is predictable enough there are certain exploits I will purposely not utilize as I consider them unnecessary for victory and only necessary for competitive fast times vs. other players in competitions like GOTM. This includes categories falling under gold exploits and diplo exploits.
My personal setting rules for these Deity Games are:
- I play the first start I get with no rerolls, and no legendary starts so you'll get to see me recover from plenty of poor starts which I think makes my games a bit more realistic.
- No policy or promotion saving
- No picking opponents: they are always random
Shoshone Empires Description:
We are going to play the Shoshone and we are going to settle a huge empire! I do not care if it hurts our early game, we will be big at all costs! Throughout the early game I'm going to settle as big as I can before hitting the wall on happiness. After that the plan is to stay competitive and win via science victory. Sound counterintuitive? Well that's kinda the point
To up the stakes I'll be playing this on Deity/Huge/Pangaea. Runaway AI will be a serious problem and the map is too big to stop them so I'll have to rely on smart management of my colossal empire! I'm expecting AI empires of upwards of 20 cities to compete with from past experience. Here's to hoping it'll be as scary and crazy as I think it will be!
Episode List:
Part 1: Bad Dirt
Part 2: Craaazy Ruins
Part 3: Merciless Barbarians
Part 4: Expand the Empire!
Part 5: War Drums
Part 6: Siege of Agaidika
Part 7: Spread the Truth!
Part 8: More Cities!!!
Part 9: Backstabbers!
Part 10: 2nd Siege of Agaidika
Part 11: Stealing Renaissance
Part 12: Rationalizing
Part 13: Joining the Trio
Part 14: Fair Fighting!
Part 15: Cultural Shenanigans
Part 16: Marketing!
Part 17: Policy Rush
Part 18: Ordered Empire
Part 19: Korean Conquests!
Part 20: Phantom Gold
Part 21: All-Out Growth
Part 22: Enemy Ideologies!
Part 23: Swimming in Happiness
Part 24: Plotting Neighbors
Part 25: Modernization
Part 26: Silly Venetians
Part 27: Order Ethiopia
Part 28: World Order
Part 29: Ottoman Coalition
Part 30: Surprise Revolution!
Part 31: Looting
Part 32: Specialist Empire
Part 33: Culture Games
Part 34: Starving for Progress
Part 35: Free info
Part 36: Keynesianism
Part 37: Troll Spain + Victory!
What a fun series! Thanks so much to everyone that's been watching an commenting!
My two ideas for my next single player LP were to either play one of the huge yet not another earth map packs or one of the historical scenarios that civ 5 comes with. If you have a preference on the next civ I play let me know!