la fayette
King
I never said I was willing to obey a pachyderm
but I wish to salute the early lander and the OCCer

but I wish to salute the early lander and the OCCer

Originally posted by la fayette
Running at 20% lux: this is a waste. You should either run at 0% or at a higher rate enabling several cities to celebrate and grow.
Originally posted by Prof. Garfield
I looked at the game, and I found that to get reasonable celebration I would need some 70% lux.
Originally posted by la fayette
I never said I was willing to obey a pachyderm![]()
but I wish to salute the early lander and the OCCer.
Originally posted by ElephantU
Not very likely you will be getting a tech per turn before SuperHighways or ResearchLabs, unless you have a good sized empire with piles of long-distance caravan deliveries. Best I've been able to do in the Eng-Ind range is 2-4 turns per tech, and that is with an early Copes (which puts off the building of KRC). So you are looking at 50-100 turns (assuming your tech plan is correct - it seems a little stretched).
The challenge to me when I get Eng early enough is to decide on the order of building Wonders. It is often around the time I get Med or Ast, so Shakes and Copes are the competitors, and sometimes I have neglected Colossus as well.
Another tangential benefit of KRC (but not necessarily building itOriginally posted by Old n Slow
I find Shakes less urgent with the ai (even though it is more valuable to me), so I might put in KRC first if I think I can grab the entire set....
...I find I'm often postponing the "better" wonder simply due to ai priorities.![]()
True, but that usually happens earlier in the Colossus/MPE time frameOriginally posted by ElephantU
Literacy is the best for that; plus it may "pacify" them a bit too...
Originally posted by TimTheEnchanter
...if I find myself in what seems to be tight a race (particularly in OCC) for the holy trinity of mid-game SSC wonders (Cope, Shakespeare, and Newton) ...