Should I start over?

Should I start over?

  • yes, why wait for the bitter, uncomfortable end?

    Votes: 4 57.1%
  • no, suck it up, yah wimp. Losing bad, puts hair on the chest.

    Votes: 3 42.9%

  • Total voters
    7
  • Poll closed .

DannyMac

Chieftain
Joined
Mar 6, 2003
Messages
37
Location
On top of your mom.
So, I start a new game, and it puts me on this dinky little island, no rivers, 2 gold's and 1 horse resource, nothing else except a total of 5 shields, count them, 5 shields. So I make a costal town, next to one of the gold mines, hoping to get map making rq and gtf outta there. I'm at the point that I've got about 5 cities close together, I'm having a real problem with gold, even with marketplace I have to have 4 of my cities on wealth or I go into the negative, I guess I could sell things, but I have bare minimum of barracks, city walls, temple and granary. my cities stop growing after 6, and I am out of room, really for making another city, without sharing squares. I have made a gallery and cruised it around island, and there is no other land masses, and I have traveled it out 3 spaces, at all around the island. My tech advances still avg between 35-40 turns. I'ts already the 1600's. Am I doomed to be an island 3rd world country? Isolated and alone, until the day the english or some other god awful country decideds to make first contact by landing tanks on my island?
 
Me, I would've restarted a long time ago - starts like that are not worth playing with.
 
You usually have to restart a game two or three times to get the results you want, either because of jungles, flood plains, small land area, or close proximity to other civs. There might also be a lack of a good resource that makes you want to restart (for example, I once got to the industrial ages and had no coal).
 
I remember the first time that I played Civ, problems arose for me. Since I wasn't experienced in expanding territory, I didn't pay much attention to the holes within my borders. So the Aztecs and the French built cities that were surrounded. It turned out that within those city radii there were the only sources of saltpeter and coal that would've been in my territory. Ah, the memories of enjoying Civ III for the first time.
 
i did start over and this is the dream game, big beautiful land with resources up the arse. I have 4 resources of iron. I HAD the Chinese on my island <grin>. I'm being a big bully because everyone is afraid of my knights and swordsmen.
 
Should you start over? Depends, if you want to win, start over. If you want to learn play till the end. Getting starting miles away from contacts on an island is not good at all and can be boring, but if its another problem, say lack of resources, stick it out, GET THAT RESOURCE!:)
 
Originally posted by elpadrino87
Ah, the memories of enjoying Civ III for the first time.

True, oh so true. I remember seeing an English horsemen for the first time. I thought, "Wow." Then, it attacked my settlement. :mad: My reaction was, "Oh yeah, well let's get it on!" ;)

On topic: The only time I restart is on emperor. I NEED a friendly location at this level.
 
Since you give incomplete data, analysis is impossible. Could you post a map of your island? What diffculty level are you playing? Which civ? What was your research strategy? You say "barracks"? Why plural, in your position 1 would have been enough. What about suicide galleys?

Instead of quitting, you could set yourself a goal, and declare achieving it as a "victory"; i.e. surviving until a certain date, not finishing last, etc.

PS: Do you micromanage your few cities to maximum efficiency?
 
Originally posted by tao
Since you give incomplete data, analysis is impossible. Could you post a map of your island? What diffculty level are you playing? Which civ? What was your research strategy? You say "barracks"? Why plural, in your position 1 would have been enough. What about suicide galleys?

Instead of quitting, you could set yourself a goal, and declare achieving it as a "victory"; i.e. surviving until a certain date, not finishing last, etc.

PS: Do you micromanage your few cities to maximum efficiency?

barracks as in each city had its own, I can post map, at work now. I believe I was either playing chieftan or the next up difficulty level (i noob! :love: ) and yes, I micromanage, I don't know how well the AI handles it in civ 3, i know in civ 2 it sucked. (having city's create explorer's on a 80% reveiled map, 20% unexplored is water, makes one roll his eyes:crazyeye: )
 
Originally posted by DannyMac
barracks as in each city had its own, I can post map, at work now. I believe I was either playing chieftan or the next up difficulty level (i noob! :love: ) and yes, I micromanage, I don't know how well the AI handles it in civ 3, i know in civ 2 it sucked. (having city's create explorer's on a 80% reveiled map, 20% unexplored is water, makes one roll his eyes:crazyeye: )
Maybe, you created some of the problems you have. By dedicating cities to specific purposes, you can save upkeep, e.g.
  1. build barracks only in few cities producing units
  2. build harbors in cities producing ships or needing growth at the coast
  3. build libraries in cities with low shields high commerce
  4. etc.[/list=1]
    With micromanagement, I do not mean selection of units to produce, I mean assigning citizens to tiles in the city displays. It makes a tremendeous difference in tight situations.
 
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