I think ranged attacks are a bit overpowered now, especially in naval combat. If you have a big navy near an AI's navy and you declare war first, you can decimate most of it in your turn, so no real counter attack is possible.
To avoid this, I propose an easy solution: let an AI ship make an automatic counter attack in your turn, the first time it's attacked by ranged fire. If you make a second ranged attack against the AI ship in the same turn, it should not counter attack.
What do you think about this?
To avoid this, I propose an easy solution: let an AI ship make an automatic counter attack in your turn, the first time it's attacked by ranged fire. If you make a second ranged attack against the AI ship in the same turn, it should not counter attack.
What do you think about this?