- Joined
- Oct 25, 2000
- Messages
- 12,624
There is a new <a href="http://www.computerandvideogames.com/feature.cfm?sid=3135&page=1">two-page long Sid Meier interview</a> over at <a href="http://www.computerandvideogames.com" target=link>Computer and Video Games</a> site. While most of the info in the interview are not new, it does contain a few new things about the trade and resource models in Civilization III:
<UL>
[*]Uranium will not be visible until you have discovered Fission.
[*]By allocating population points to work the tiles inside your city radius, there is a chance each turn that your citizens will discover a new source of a known resource.
[*]You can trade goods with another civilisation as long as you have a road, harbour, or airport that connects your civilization with theirs.
[/list]
These are bascially all the new info from the interview and they have been added to <a href="http://www.civfanatics.com/civ3infocenter.shtml">Civilization Info Center</a>, a directory of all information ever released about Civ3.
>> <a href="http://www.computerandvideogames.com/feature.cfm?sid=3135&page=1" target=link>Read the interview</a>
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<UL>
[*]Uranium will not be visible until you have discovered Fission.
[*]By allocating population points to work the tiles inside your city radius, there is a chance each turn that your citizens will discover a new source of a known resource.
[*]You can trade goods with another civilisation as long as you have a road, harbour, or airport that connects your civilization with theirs.
[/list]
These are bascially all the new info from the interview and they have been added to <a href="http://www.civfanatics.com/civ3infocenter.shtml">Civilization Info Center</a>, a directory of all information ever released about Civ3.
>> <a href="http://www.computerandvideogames.com/feature.cfm?sid=3135&page=1" target=link>Read the interview</a>
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