Allowing catapults to only take the defending unit down to 85% sounds to me like too big a change.
I think whats more likely to have happened is that the collateral damage caused to the OTHER units is capped at 85% instead of the old 50%. Such that a catapult is still able to kill the current defending unit as any normal unit could.
I think whats more likely to have happened is that the collateral damage caused to the OTHER units is capped at 85% instead of the old 50%. Such that a catapult is still able to kill the current defending unit as any normal unit could.