SimEarth: still a living planet?

Opinion of SimEarth

  • Great classic game, which should be modernised

    Votes: 22 40.0%
  • I enjoy(ed) it

    Votes: 8 14.5%
  • It was OK in its day

    Votes: 5 9.1%
  • Poor, best forgotten

    Votes: 7 12.7%
  • Never heard of it

    Votes: 13 23.6%

  • Total voters
    55
I desperately want sim earth, but I don't know if they sell it anymore.
 
I don't know, I played many Sim game way back when, but never found SimEarth to be much fun at all. Would anyone mind telling me why they liked it? It was pretty much the only one I didn't become obsessed with, except SimLife, which I never actually owned.
 
you get to make molusks take off into space. enough said.
 
fine. how about nuking a planet devoid to stop a robot invasion?
 
you get to play god on how life woks on your planet.
 
It's open-ended - until you reach the 10 billion year point, anyway. The planetary exodus (roughly approximating "winning") is not the conclusion. You can have several, even dozens, of successive civilizations on the same planet if you wish.

There are plenty of strategic considerations involved in promoting whatever lifeforms have your favour at the time, or in directing the growth of civilization.

BTW: anyone like my new avatar?
 
Pariah said:
It's open-ended - until you reach the 10 billion year point, anyway. The planetary exodus (roughly approximating "winning") is not the conclusion. You can have several, even dozens, of successive civilizations on the same planet if you wish.
I think you may even have a thousand or so... :hmm:
BTW: anyone like my new avatar?
Add a nuke to it and you're set. :D
 
I once got about 5 robot species up there after 1 insect and 1 mollusk. then I got tired of the robots and I decided to nuke them all. :nuke: that didn't work, so I astroid impacted them. that worked, but all life on the planet became extinct.
 
The best way to get rid of the bots is to keep them at Industrial age, and let pollution cover the planet. Yes you'll lose all life, but the best part is, you don't have to wait millions of years, you can just wait a few dozen millenia. :D
 
I first tried to bake the planet. then nuke them. then asteroid impact them. after that was done, it was something like 9.8 billion. (started to kill them at 8.9 billion)
 
He probably means 9.8 billion years. I've never had a higher global population than about 7 billion, even of Robots.

You can get rid of them most easily by turning reproduction rate (and agriculture) right down, to thin out the robot populations as much as possible, then using the raise terrain tool to wipe them out - like an eraser.

Ever timed it so that civilisation emerges in the very last few millennia before the 10-billion year point? I suppose that if you then reach Exodus, and save the game before its completed, you are as close as possible to a final "trophy" state the game. Like so many races in science fiction (including humans, more than once) your sapients are fleeing their planet before its sun dies.
 
That would take time. I could scan and post pages of the original manual... first, I must enquire as to whether copyright permission can be obtained.

It would be great to think that our little discussion here might help revive interest in SimEarth - leading, who knows, to a more advanced version in due course?
 
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