I am trying to make a simple trait that gives one more production from worked forest tiles, like Iroquis Longhouse.
Current code:
I got the trait itself working, but it does nothing.
Current code:
Code:
<Trait_YieldModifiers>
<Traitype>TRAIT_SIMPLE_TRAIT</Traitype>
<FeatureType>FEATURE_FOREST</FeatureType>
<YieldType>YIELD_PRODUCTION</YieldType>
<Yield>1</Yield>
</Trait_YieldModifiers>
I got the trait itself working, but it does nothing.