Lynxbrutal
Chieftain
- Joined
- May 19, 2015
- Messages
- 17
I've been working on a mod that adds the requirement to claim and settle a tile before building cities. I'm finally entering a testing phase where I can see how it works in game. Unfortunately, when ever I select my mod in the mod menu and go to press singleplayer, the button gets "stuck" as highlighted and is unclickable. Like this: http://imgur.com/a/OYcU8
The files I edited in C++ were CvPlot, CvUnit, CvUnitClasses and CvUnitMissions. This was just adding 2 new unit actions, and 2 parameters and a few functions to the plot class. I also made some edits in CIV5Missions.xml, CIV5Units.xml, CIV5UnitClasses.xml, PlotMouseoverInclude.lua, and the UnitPanel files. all the changes go along with the changes in the C++.
I compiled the CvGameCore.DLL in visual studio 2008, and I'm packing the mod through modbuddy. I have no idea what would be causing a change to the game's menu because none of the changes I made should be effecting that.
I'm doing this all for a final project that's due next week so any help would be appreciated.
The files I edited in C++ were CvPlot, CvUnit, CvUnitClasses and CvUnitMissions. This was just adding 2 new unit actions, and 2 parameters and a few functions to the plot class. I also made some edits in CIV5Missions.xml, CIV5Units.xml, CIV5UnitClasses.xml, PlotMouseoverInclude.lua, and the UnitPanel files. all the changes go along with the changes in the C++.
I compiled the CvGameCore.DLL in visual studio 2008, and I'm packing the mod through modbuddy. I have no idea what would be causing a change to the game's menu because none of the changes I made should be effecting that.
I'm doing this all for a final project that's due next week so any help would be appreciated.