Slow during turns

R0gue

Noble
Joined
Dec 6, 2004
Messages
130
Location
England
Though I really like Civ 3 conquest. It is very annoying when you get further in the game the turns becomes very slow, sp I loose interest.

Is there a way to speed up the turn later in the game or do you just need to bear with it.

My specs are

1.8GB processor
768 Ram
Reasonable graphic card

I've even unticked most option in prefs.

Is there a patch or something to help with Civ 3


Thx :( :( :(
 
Nope. If you play your game differently and destroy a lot of the trade routes, it gets faster. However, destroying the links will lag your computer. Go read AG3. (Follow the link in my sig, the archive of legend... one, and click on AG3 - Ultre Big Map)
 
AG3 It was a succession game (check that forum for that terminology), on a 362 x 362 size map (the biggest you can get). Even in the Ancient Age, turns took rediculously long, especially during the interturn.
 
@R0gue: Do you have sig-viewing enabled in your settings?
 
what do you mean. ypu sound an experience player, is there a way we could talk, rather than this forum?
 
Yes, but I'd rather not. I don't like AIM, and my PM box is crowded enough as it is. If you mean Ginger_Ale, go ahead, I don't mind. :D ;)
 
Fine. Example:

Your city is size four. You have one irrigated grassland wheat, a lot of grassland, and two bonus grasslands, most mined, and some forests. You also have a granary in the city. Food and production boxes are empty.

Turn one: You work two BGs, and one regular grassland, and the wheat. That's four extra food, and six shields.

Turn two: Move the citizen on the grassland onto a forest. That's three extra food and seven shields.

Turn three: Don't do anything.

Add it up and you get a growth in three turns and something 20 shields (maybe a spearman) built.

If you don't micromanage, you grow in three, but you don't get 20 shields; you only get 18.
 
you very good at this. I must be bugging you asking lot of questions. The funny thing is I've played all the civs, but I have never really played the game to its true potential.

Another question, just tell me to go away if you are busy. How should I lay my cities out. Eg close or far away
 
There is no one way to place cities. Generally, the most common placement is cxxxc, where c is a city and x is a tile. You can also ask this stuff in the Quick Answers thread in General Discussion.
 
How slow do your turns get ROgue? I would find it normal to get about a 10-20 second delay during the late turns on a large map if I turn off unit animations and I'm not at war. To avoid getting any significant delay I usually play on maps no larger than standard.

Your CPU and RAM seem more than capable of playing this game. Civ3 is a highly CPU dependent game and doesn't do much graphically, so the video card is pretty irrelevant as long as it is 4MB+ and DirectX compatible.

Having said that, a quicker CPU never hurt anyone. ;) Basically the better your CPU is, the less delay you will see between turns.
 
Zakharov said:
Civ3 is a highly CPU dependent game... Basically the better your CPU is, the less delay you will see between turns.
Still, I find it really annoying that an already old game (3 years is a long time in computer world) runs so slow even on a powerful PC. I have a 2800+ Athlon, tons of RAM, a lightning-fast HD, and on large maps late interturns (modern era) can take up to one minute. There could have been more optimization from the programmers here.
 
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